Yes, both my tribes seemed very slow to get off the ground.
The key time for me was when I needed to push west against the green(?) ai, but couldn't because of D!CK to my south and Dogboy - whose power graph had recently surged - to the east.
I assumed Dogboy was massing for an attack, so I was cranking out knights, but the attack never came and the accommodation over his western experiences was agreed. With all the knights, and the Dutch now in a position to take on D!CK, I was now free to move west.
It was certainly easier in the long term - having reached the agreement between India and Rome to partition the continent - being free to develop the economies and feed Dogboy some troops to avoid both war at all, and also having to fight on two fronts.
However, at the time the Roman troops were moving towards India as it conquered {green ai}, the Dutch were not at war and so had scouts observing the Roman advance. Although I was then behind the Roman economy, I had acquired a number of cannon and was confident of seeing off the first Roman attack. Certainly I expected mass attrition, so the move west would have been slower, but I would have had some advantage in being right up against the war frontier rather than having to move troops first through foreign lands, which might have compensated for my (at that time) poor cash economy.
It would be good to get Psi going, but I first need to fix/replace my PC as this laptop is dire.
Thanks to everyone who took part in this, and especially to those who went beyond the fun barrier to keep it going.