"Water, water everywhere, and...well, that sucks!" So, has there been any discussion of this quote from Ed Beach in the Rock-Paper-Shotgun interview? So, you start a game. Your spanking new civ will have no trade routes for a goodly while, and all the land that previously generated the lion's share of gold for a lot of civ's--river tiles--have gone poof. And on a related note, settling an island or peninsula is already considered somewhat onerous since the yield for water is already considered pretty lousy, even with a lighthouse. What do you guys think is going to happen here that will keep the game afloat (pun intended) in these situations?