lockstep
Prince
Probably a contender for the most harmless bug in Civ 5, but here goes:
Civilization - any but France; game speed - standard; turn 0 (after founding first city). Number of turns to first social policy should be 25, but is shown as 26 in the policy screen.
View attachment nextpolicy_a.bmp
Civilization - France (+2 culture per city); game speed - standard; turn 0. Number of turns to first policy is correctly shown as 9.
View attachment nextpolicy_b.bmp
Civilization - France; game speed - quick; turn 0. Number of turns to first policy should be 5, but is shown as 6.
View attachment nextpolicy_c.bmp
It seems that the number of turns is calculated from policy costs that are too high by 1 (so the result is still correct for France at standard speed).
Civilization - any but France; game speed - standard; turn 0 (after founding first city). Number of turns to first social policy should be 25, but is shown as 26 in the policy screen.
View attachment nextpolicy_a.bmp
Civilization - France (+2 culture per city); game speed - standard; turn 0. Number of turns to first policy is correctly shown as 9.
View attachment nextpolicy_b.bmp
Civilization - France; game speed - quick; turn 0. Number of turns to first policy should be 5, but is shown as 6.
View attachment nextpolicy_c.bmp
It seems that the number of turns is calculated from policy costs that are too high by 1 (so the result is still correct for France at standard speed).