Yuri2356
Test Screening
Ok, at long last the mad Clone of Canada has stepped forth to produce a Succession game of his very own.
Hooray for me.
Naturally enough, I'll giving this game that smooth, easy-going Soviet flavour.
Civ: Russia
Leader: Peter
Difficulty: Noble
Map Size: Standard
Type: Continents
Climate: Cold
Speed: Normal
The variant rules are as follows:
1) It's always cold in Russia.
No city of the people may even be built more than 1/3 of the map away from the poles. (17 tiles, on standard) Sunny climates and tropical jungles are for the weak and petty westerners. We can take our winters, and we have ways of keeping warm, no?
2) Classless.
All people are equal before the state, so none shall be allowed wealth not shared by the masses. Therefore following items have been deemed inherently Bourgeois, and are forbidden by the Party:
-Bananas (Living as we do, we have no taste for such things)
-Silks (The garb of Nobles has no place among the working class!)
-Gems (Useless stones would only encourage greed and distract the people from their labours!)
-Gold (We will not be bought with soft, shiny metals!)
These materials may not be acquired by the hands of our peasants nor through works of trade. A tile containing them may be worked, but not enhanced in such a way as to access the resource.
3) Glorious Five-Year-Plan(s)
The true power of a nation lies in it's industry, no expense can be spared in making Russia's workers stronger! When available, any building which can directly boost out power to create must be prioritized, and every hand available set to the task of seeing it completed. When making any building which directly improves production, (Forge, Factory, Power plants, Dry docks, Etc.) a city must be optimized for production without question. All our greatest hammer-producing tiles must be occupied, and every space for engineers filled. The remaining persons are tasked as 'citizen' specialists, leaving only enough food production so that the city will not loose a population point before the building is completed. (At which time, things can return to normal)
4) Kind of a Given,
State property must be adopted as soon as possible. We may not use hereditary rule, or free market, but all other civics are left open for the time being.
5) Now 90% Godless!
We will take no state religion, for it is the opiate of the masses, and will impose strict regulation to prevent its corruption from spreading to our people. (Theocracy) However, should a holy city find itself within out boarders, we will allow them to worship there, and spread their ways to the Foreigners. (Can build Holy shrines, and send missionaries to other nations.)
The rules will make keeping people happy a major issue, we'll need to secure the allowed luxuries as soon as possible and maintain a fair garrison in all our mighty arctic cities. We'll also want to get into the drama scene ASAP. Looking for up to 6 players, with two slots already taken. (One for myself, and one reserved for a friend of mine)
1. Yuri2356 -> At the Ready
2. <Reserved>
3. DarthBeer
4. BeefontheBone *On hold*
5. ruff_hi
6. bobrath -> Just Played
7. Thefigman -> Playing
Play will go in 10-Turn intervals. If you're unable to take it or do not speak up within two days, you'll be skipped over until the next round. After taking the Save, you'll have four days to complete your turns and check back in. Failure to do so will result in a skip.
I'll out up a few potential starts once enough people have signed on.
Glory to the motherland!
Hooray for me.
Naturally enough, I'll giving this game that smooth, easy-going Soviet flavour.
Civ: Russia
Leader: Peter
Difficulty: Noble
Map Size: Standard
Type: Continents
Climate: Cold
Speed: Normal
The variant rules are as follows:
1) It's always cold in Russia.
No city of the people may even be built more than 1/3 of the map away from the poles. (17 tiles, on standard) Sunny climates and tropical jungles are for the weak and petty westerners. We can take our winters, and we have ways of keeping warm, no?

2) Classless.
All people are equal before the state, so none shall be allowed wealth not shared by the masses. Therefore following items have been deemed inherently Bourgeois, and are forbidden by the Party:
-Bananas (Living as we do, we have no taste for such things)
-Silks (The garb of Nobles has no place among the working class!)
-Gems (Useless stones would only encourage greed and distract the people from their labours!)
-Gold (We will not be bought with soft, shiny metals!)
These materials may not be acquired by the hands of our peasants nor through works of trade. A tile containing them may be worked, but not enhanced in such a way as to access the resource.
3) Glorious Five-Year-Plan(s)
The true power of a nation lies in it's industry, no expense can be spared in making Russia's workers stronger! When available, any building which can directly boost out power to create must be prioritized, and every hand available set to the task of seeing it completed. When making any building which directly improves production, (Forge, Factory, Power plants, Dry docks, Etc.) a city must be optimized for production without question. All our greatest hammer-producing tiles must be occupied, and every space for engineers filled. The remaining persons are tasked as 'citizen' specialists, leaving only enough food production so that the city will not loose a population point before the building is completed. (At which time, things can return to normal)
4) Kind of a Given,
State property must be adopted as soon as possible. We may not use hereditary rule, or free market, but all other civics are left open for the time being.
5) Now 90% Godless!
We will take no state religion, for it is the opiate of the masses, and will impose strict regulation to prevent its corruption from spreading to our people. (Theocracy) However, should a holy city find itself within out boarders, we will allow them to worship there, and spread their ways to the Foreigners. (Can build Holy shrines, and send missionaries to other nations.)
The rules will make keeping people happy a major issue, we'll need to secure the allowed luxuries as soon as possible and maintain a fair garrison in all our mighty arctic cities. We'll also want to get into the drama scene ASAP. Looking for up to 6 players, with two slots already taken. (One for myself, and one reserved for a friend of mine)
1. Yuri2356 -> At the Ready
2. <Reserved>
3. DarthBeer
4. BeefontheBone *On hold*
5. ruff_hi
6. bobrath -> Just Played
7. Thefigman -> Playing
Play will go in 10-Turn intervals. If you're unable to take it or do not speak up within two days, you'll be skipped over until the next round. After taking the Save, you'll have four days to complete your turns and check back in. Failure to do so will result in a skip.
I'll out up a few potential starts once enough people have signed on.
Glory to the motherland!
