v. 1.61 issue and fix - Forest clearing

ProbStat

Chieftain
Joined
Sep 1, 2006
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Turns out the thing was working as designed. Disregard the information quoted below.

Hopefully this problem is almost unique to me, since I just recently bought a boxed copy of Civ IV (which I believe was v. 1.09) and installed the v. 1.61 patch without the intermediate 1.52. Anyway ...

I was getting 60 resource hammers for clearing a forest, in spite of the v. 1.61 notes which indicated that this should have been changed to 20. I re-downloaded the patch and re-installed both it and the game itself; no effect.

So, after poking around the .xml files a bit, I came across something that seemed to be the source of the problem, and the fix I made so far has worked successfully. Here's what you need to do:

1. Open up ...\Assets\XML\Units\CIV4BuildInfos.xml with Notepad or some other text or xml editor that you are comfortable with.
2. Idiot proofing note: Make a backup!
3. Find all instances of ">30<" and replace them with ">10<". There should be twelve instances. (I didn't do it this way myself, because I had no way of being sure that the only instances of ">30<" in the file were the ones that need to be changed, but this does seem to be the case.)
4. Use "Save as ..." and select "All file types" to save the file under its original, .xml name, location, and format.
5. Go back to playing Civ IV and weep as all of the Wonders are built by AI before you have an snowball's chance in hell of building them yourself. ;)
 
I only get 20 before Mathmatics then it's 30 afterwards. I hope you haven't gone and screwed yourself over the amount from chopping after Mathmatics. The change is clearly indicated within the tech screen itself.
 
As I pointed out in your other thread, you should be getting 60 hammers if you're chop rushing a wonder that you have the appropriate resource for, and are playing an industrious civ, since the modifiers apply to chopped hammers as well as normal ones. Another possibility is that you're playing a game at marathon speed, in which case you're supposed to get 60 hammers from a chop to compensate for everything costing three times as much.

I've never heard of any problems with this system, so what I suspect you've done is just slash chop yields by a third, negating the 300% bonus you were supposed to get. As a result when you try and chop rush anything other than wonders you'll probably find you only get 6 or 7 hammers a chop (or if you're playing at marathon speed you've just made chopping three times weaker than it's supposed to be).
 
Yes, I was playing Marathon, and indeed the bonus is supposed to be 60 at that speed. Thanks for the info.
 
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