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v1.58 vanilla and v.1.09 warlords up

Discussion in 'Civ4 - Rhye's and Fall of Civilization' started by Rhye, Dec 19, 2006.

  1. Rhye

    Rhye 's and Fall creator

    Joined:
    May 23, 2001
    Messages:
    9,468
    Location:
    Japan / South America
    - Corrected wrong entry in the readme*
    - Industrialism mistype fixed*
    - Slightly better modifiers for Babylonia
    - Fixed pedia bug
    - Fixed spanish goal
    - Fixed japanese goal*
    - Fixed Arabian and Persian shrine goals (getBuildingClassCount() is broken in Warlords)
    - Easier Roman expansion goal (western Empire only)*
    - Easier Turkish vassal goal
    - Easier Persian and Mongol domination goals*
    - New American goal: Secure 10 oil resources by 2000 AD. In Warlords version resources can be controlled by vassals too
    - Babylonian UU now has strenght 3
    - Fixed ”Zulu:zulu” bug
    - A couple of modern techs slightly cheaper
    - Added gold in Mali*
    - Turkish/Greek war more likely to happen
    - Persepolis no more in Arabian flip region
    - Mongolian flip area reduced*
    - Chinese, Aztec and Incan flip area expanded*
    - Viking, Babylonian, Carthaginian and Turkish flip area expanded
    - Updated Persian settlers map*
    - Updated Viking city names map
    - Added Malaga
    - Changed AI Era Modifier in Emperor difficulty (should make the game a bit faster and easier in modern eras)*
    - Units cost more (a bit in maintenance, and especially in hammers) in later eras. Both for realism and speed.*
    - Settlers have different values: they are discounted in all the discovery era*
    - ICBM a bit cheaper to counterbalance this effect*
    - Research slightly faster*
    - Tuned some research modifiers*
    - Slightly weaker Greek military production*
    - Slightly stronger Turkish culture
    - Lighter barbarian pressure on Tibet and China
    - More barbarian pressure in Africa
    - Fixed Carthaginese trireme AI
    - Added Samarkand as independent city*
    - Carthage can no longer jump to Japan
    - Lovely worlds should be less likely to happen: attitude shift for different religion, close borders and rival defensive pact has been twiced, while positive shift for same religion is halved*
    - On the other hand, signing a defensive pact and vassallage has been made much easier
    - Reduced starting units for many civs (as the workers disband bug seems unfixable)*
    - German AI will build cities closer*
    - Added Cyberchrist’s independence code*
    - Tuned autoplay slider speed formula again*
    - Updated Hammurabi icon



    * = for vanilla too


    And now it's time to face the destiny...
    Code:
    format c:
    :(
     
  2. thenooblet22

    thenooblet22 King

    Joined:
    Jan 15, 2005
    Messages:
    850
    Location:
    Texas, USA
    Sweet. Thanks for the update Rhye
     
  3. werttrew

    werttrew Professor

    Joined:
    Apr 13, 2004
    Messages:
    111
    So where do I go/what do I do to download Warlords v. 1.09?
     
  4. Surtur

    Surtur Warlord

    Joined:
    Jan 20, 2005
    Messages:
    208
    Location:
    Karlsruhe, Germany
    Did you try that?

     
  5. werttrew

    werttrew Professor

    Joined:
    Apr 13, 2004
    Messages:
    111
  6. Rhye

    Rhye 's and Fall creator

    Joined:
    May 23, 2001
    Messages:
    9,468
    Location:
    Japan / South America
    i set just 2 workers per civ and reduced some military units. Now it seems they aren't disbanded anymore
     
  7. Enkidu Warrior

    Enkidu Warrior Ultramagnetic

    Joined:
    Nov 18, 2003
    Messages:
    3,415
    Location:
    Takoyaki Province, Sushistan
    :love: :love: :love:
    Thank you!!!
     
  8. REDY

    REDY Duty Caller

    Joined:
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    4,526
    Gender:
    Male
    Location:
    Praha
    Nice work. clap clap
    Sorry with your hardisk:(
     
  9. Rhye

    Rhye 's and Fall creator

    Joined:
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    Messages:
    9,468
    Location:
    Japan / South America
    I'm havng a even worse problem
    While reinstalling windows, it swapped the letters of my partitions and installed it on F instead of C. It won't let me change because boot partition can't be edited.
    But wtf how am I supposed to set the smaller one as C and the bigger one as F again?
    Probably I can only delete the two partitions and recreating them. That needs moving 100GB of data from the bigger one somewhere else.
    That's what I'm doing right now :(
     
  10. Zetetic Apparat

    Zetetic Apparat Warlord

    Joined:
    Jul 19, 2006
    Messages:
    276
    Enjoy re-installation then.
     
  11. Zetetic Apparat

    Zetetic Apparat Warlord

    Joined:
    Jul 19, 2006
    Messages:
    276
    I'm probably reading the file wrong, but is Turkey now the Ukraine? ;) The flip area seems huge.
     
  12. thenooblet22

    thenooblet22 King

    Joined:
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    Messages:
    850
    Location:
    Texas, USA
    Turkish flip zone is now confined to a more vertically range. I grabbed a Greek city on the north shore of the Black Sea and the Babalyon city of Tyre(?)-I don't know the exact name.
     
  13. Zetetic Apparat

    Zetetic Apparat Warlord

    Joined:
    Jul 19, 2006
    Messages:
    276
    It's been extended upwards into Russia and then extended West a bit at the top (as far as I can tell). It might work in practice but I'd suspect that it's likely to grab quite a bit from Russia (and it already had the Caucuses). This is my only concern in what otherwise is a great update (in other words, thank you Rhye :D) ; particularly the anti-'lovely world' changes.
     
  14. Sovietof17

    Sovietof17 Warlord

    Joined:
    Oct 26, 2005
    Messages:
    295
    Anyone noticing a performance (speed) increase in the new Rhye's Warlords release? Is it just my imagination, or is it running alot faster?
     
  15. Rhye

    Rhye 's and Fall creator

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    Location:
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    right, can anyone confirm this? It's related to the increase of late units cost.
    I'm also interested in knowing if colonization happens normally or is slowed down as collateral effect
     
  16. V. Soma

    V. Soma long time civ fan

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    Rhye! Thanks for the new version, I will try it out and do a chart on the speed...
     
  17. Elhoim

    Elhoim Iron Tower Studio Dev

    Joined:
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    Location:
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    Can´t say I like this. I would prefer to have a chance to do what the real romans did. ;)
     
  18. Jeppson

    Jeppson Warlord

    Joined:
    Jun 11, 2005
    Messages:
    107
    Location:
    Sweden
    do i have to reinstall warlords if i want it to work with this patch? i have 208 currently installed. will there be a new patch for 208 later?
     
  19. Zetetic Apparat

    Zetetic Apparat Warlord

    Joined:
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    Messages:
    276
    This is RFC 1.09 for Warlords 2.08.
     
  20. Jeppson

    Jeppson Warlord

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    107
    Location:
    Sweden
    damn. im so stupid
     

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