v1.61 Bug or just bad strategy?

hdwaynes

Chieftain
Joined
May 26, 2006
Messages
2
I'm fairly new to Civ but have probably got two dozen or so "trial and error" games under my belt. I saw something today that I had never seen though.

In the late 1900's AD my captal was a thriving metropolis, with a population well into the double digits. I was using it to mass produce great people (5 forced specialists, as I recall) when I suddenly noticed two problems:

1: The population of the city dropped to 1.
2: There was one forced specialist that I couldn't get rid of, meaning I was only working the main city tile. The growth was stagnate with no hope of ever increasing.

A few turns later the exact same thing happened to another city.

Is this a bug or a sign of bad strategy on my part? If it is the latter I'll repost in the appropriate forum.

Thanks in advance.

Dwayne
 
Welcome to CFC! :) There is one way I could see that happening, but it would have to be a very special situation. The only non-bug way I could see that happening is if you whipped the city to produce something expensive (hit the whip button instead of the rush-buy button) and you also had activated "avoid growth" in that city. If you did that twice, then maybe you're not paying enough attention to how you're rushing builds. Otherwise, that's a bug. Do you have a savegame from before?
 
This is a bug which has been reported on a number of occasions, but no-one seems to ever have a savegame from just before it happens.
 
Thanks for the replies. I may have an auto-save from prior to the event -- I probably wouldn't be able to upload it until after the weekend.

Dwayne
 
As others have said - a savegame can provide all sorts of useful information.

EDIT: And I'm pretty sure it's a bug. It seems to have happened to a lot of people, and it seems unlikely that it would happen without you noticing it.
 
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