v142 culture

Zaldron

King
Joined
Jun 5, 2006
Messages
822
I started a game, got the 50 culture ruin and a turn later picked up tradition. Now each turn I'm gaining only 2 culture, presumably from my palace. The 3 free for my empire and the five for tradition don't seem to be applying.

EDIT: As soon as I met a major civ the +3 for empire stopped applying in a new game. I wonder if something in the major civ logic is messing it up?

EDIT2, FireTuner:

[ Lua State = Main State ]
TU_Initialize: INFO Turn 17 Napoleon no affordable building of FLAVOR_GOLD
TU_Initialize: INFO Turn 17 Napoleon no affordable unit of FLAVOR_MOBILE
TU_Initialize: INFO Turn 17 Napoleon 290 spent for BUILDING_WATERMILL
Runtime Error: [string "<path>\Sid Meier'..."]:697: attempt to index field '?' (a nil value)
 
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