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v21 bugs and crashes

Discussion in 'Bugs and Crashes' started by Dancing Hoskuld, Feb 19, 2012.

  1. Dancing Hoskuld

    Dancing Hoskuld Warlord

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    Please post bugs and crashes from version 21 of Caveman 2 Cosmos here. It helps us keep better track of things. ;)
     
  2. ls612

    ls612 Deity Moderator

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    I'm pretty sure that the Subdued Tapir should not be able to build the Myth of the Elephant.:p
     
  3. Dancing Hoskuld

    Dancing Hoskuld Warlord

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    Wrong, they appear as elephant in some Chinese myths. It is some disguise.:mischief:
     
  4. God-Emperor

    God-Emperor Chieftain

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    The Properties tab on the city screen doesn't seem to do anything. It doesn't switch away from the resources, highlight the tab, or any such thing when you click on it.
     
  5. ls612

    ls612 Deity Moderator

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    Yes but it's disconcerting to have a unit that can build both the elephant and rodent myths.:D

    Also there are some TXT errors for the snake charmer and snake pit.
     
  6. God-Emperor

    God-Emperor Chieftain

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    It is not creating the CustomDomAdv folder in the UserSettings folder (and it is not, of course, included in the download or I would have never noticed).
     
  7. Hydromancerx

    Hydromancerx C2C Modder

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    Tapir can create Elephant or Boar Myths, not Rodent. I think you are confusing it with the Capybara or something.
     
  8. Dancing Hoskuld

    Dancing Hoskuld Warlord

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    You have to tell me what thy are. I am dyslexic so I probably wont see them if you don't.
     
  9. Dancing Hoskuld

    Dancing Hoskuld Warlord

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    Mine is working fine although the highlight is subtle - it moves the tab up/down and there is a slight change in the colour. I am using the SVN not the download.

    SO is it possible that this got missed in the release?
     
  10. ls612

    ls612 Deity Moderator

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    The strategy and pedia entries say TXT_KEY_BUILDING... etc. I could fix it myself but it's in your module.
     
  11. strategyonly

    strategyonly C2C Supreme Commander

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    Nope, infact i used the SVN, minus the svn folder for the mods release.
     
  12. chueche

    chueche Chieftain

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    The first 30 Turns where i play V21 i do start strange problems whit performance. This start when i do automated Wanderer to discover the world. The Turns will be longer and longer. Not playable so:-(
    Befor with V20 i dosent have this problem.
    I try on Giganticmap with 1 enemy and all graphics settings are low

    My Computer specs: 2600k,16gb ram,590nvidia and all datas are on ssd harddrive



    I have installed the patch from koshling but the problem is still again
     
  13. AIAndy

    AIAndy Chieftain

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    I put it in the UserSettings folder instead of a separate folder.
     
  14. Koshling

    Koshling Vorlon

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    Could you post a save game please. Also just to be clear - the issue is a performance issue right? (after the patch still I mean)
     
  15. chueche

    chueche Chieftain

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    Yes, this is a new performance problem.

    View attachment 314271


    Or try, with Worldbuilder,to make between 10 and 30 Wanderer and then send to explore.

    With V20 i have normally 100 explorer on automate without performance issue.
     
  16. Koshling

    Koshling Vorlon

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    Looking at this now. Will edit this post when I have results...
     
  17. chueche

    chueche Chieftain

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    Thx a lot for your help. I love your mod and i cant wait to play V21:)
     
  18. strategyonly

    strategyonly C2C Supreme Commander

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    WfoC it was two turns before, but when i went back to the savedgame it proceeded, but now a few turns more it is doing the same thing??
     
  19. Koshling

    Koshling Vorlon

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    Are you using today's SVN? I created a bug in the firt update today that WFoCs, which I have just corrected...
     
  20. strategyonly

    strategyonly C2C Supreme Commander

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    Yeah 1836. Why is there a newer one? I just looked ok there is a newer one.
     

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