Oh, yeah, I just implemented the basic VD package with all civs from vanilla BtS, and Rome was Italy's closest approximation. I know there's Italian art around, but I can still add that later.Pretty much Italy needs to be non-Roman. I have a galley that has a sail that says SPQR on it, and a trireme with laurales.
The old caravels looked like modern long range race sailboats with wood substituted for fiberglass.
PLEASE keep Varietas Delectat only optional, it doesn't work to me, when I play I see something like this
Ah, it works now.
Just wondering, is it possible to implement VD for the resources?
Different graphic of cows.. like in RFCA (iirc there's at least 2 different graphic for cows)
Graphic of Camel from SoI for horses in Arabia, perhaps?
I still don't know how to get this working.
Do I overwrite the assets folder in the Dawn of Civilization folder, in the assets folder for the maingame, or move the assets folder in the Mods folder and hope the modules work?
If I'm copying over everything inside from Delicat assets folder, what difference do it make if I copy over the whole Assets folder?
I do not understand this.

The RAR contains an Assets folder. You have to copy this folder into the RFC Dawn of Civilizations folder, integrating it into the present Assets folder, and overwrite everything.