Vassals

Grimz101

King
Joined
Jan 14, 2006
Messages
972
Location
London, England
- First.. Does anyone else ever wish when you have multiple vassals, some of which are close together, that you could unite them into like a permenant alliance, under which they would still be your vassals, or better yet unite them as one civilization, an Issue would be you doing this on purpose so they break free from the Extra land i guess, solution maybe could be they require 75% of your land and population instead of 50%, this i think could really make vassals useful, and of course the AIs would only do this if their relationships were pleased atleast, and if it would be beneficial to both, not merging a 7 city vassal to a 1 city vassal.

-Second.. Am i the only one who wishes their colonies not vassals concentrated more on expansion, and military to take their surrondings meaning they gain land which is power which would work to the whole point of an AI's aims to win, maybe force colonies to only put 50% of their commerce into research max, so i can exploit whoops i mean trade, resources for their gold or hopefully make them expand more, thinking about it Colonies need a revamp with the AI, because its playing with Normal AI which is built up on starting from 4000bc, not suddenly appearing in 1700 AD on Terra..

Third - The fact i supply my colonies with tech and they have not self researched anything at all feels as if colonies are just a waste, yes if i beeline the tree for industrialism for tanks, and let them grab one of the backwards techs i dont have maybe they would be useful but really thats not optimal, the fact is i have been infrastructure building since 4000BC, my colony just started/ inherited theirs, it is weak and wont be strong so why try, im thinking Colonies really need to set their main Aim as expansion..

3.5- Colonies are just always on good terms with you, i have never had one go under friendly relationship, maybe add a few modifiers in like -1 for every tech you have and they dont with, 'Your are not sharing your technological discoveries with us' which would work into the whole system of colonies not trying to tech up but expand more since it would force you to give them techs or face revolt..

Im just saying all of this because i feel vassals and colonies are never really useful to me, military or tech wise, even if i vassal monty or mansu for the specific purpose to tech or be a military ally. The only situation where i have found vassals useful is, continents maps attacking a backwards continent, quickly vassaling an AI, sending him tech and gold to upgrade his troops, then declaring war on the next AI, and my vassaled AI will take the brunt of the troops since they have borders with each other, and the AI i just declared war on always attacked.. 'liberating' a city to a colony/vassal is slightly useful in that it takes the Garision with two free troops, meaning i have just saved 2 troops so they can go back to the front line. Really though for me they are just not worth the effort.

What do you think? Hopefully someone who likes to Mod reads and considers making some mods to make vassals and colonies more benefiting..
 
-Second.. Am i the only one who wishes their colonies not vassals concentrated more on expansion, and military to take their surrondings meaning they gain land which is power which would work to the whole point of an AI's aims to win, maybe force colonies to only put 50% of their commerce into research max, so i can exploit whoops i mean trade, resources for their gold or hopefully make them expand more, thinking about it Colonies need a revamp with the AI, because its playing with Normal AI which is built up on starting from 4000bc, not suddenly appearing in 1700 AD on Terra..

IMO the easiest way to get your vassal to expand is to constantly gift them settlers and workers. This is why whenever I play Terra I stop expanding around the middle ages and start spamming settlers and workers again so I can load em up for the new world
 
The easiest way to get colonies to start getting angry is to put in a modifier for when you demand tributes. Something like "We are sick of giving in to the mother country's demands!" that accumilates at say half the rate of "You made an arrogant demand!" and is more likely to anger the civ the older the colony is.
 
IMO the easiest way to get your vassal to expand is to constantly gift them settlers and workers. This is why whenever I play Terra I stop expanding around the middle ages and start spamming settlers and workers again so I can load em up for the new world

But dont you find your vassal to large, so it competes with you in UN Election :( ?

That brings me to another thing on Terra maps, i really wish i could have two seperate colonies on the same land mass, one in south Terra, and one in the North :goodjob:
Really doubt there would be a problem keeping the colony though, only minus things for relationships i get are you traded with worst enemies a few times..
 
But dont you find your vassal to large, so it competes with you in UN Election :( ?

That brings me to another thing on Terra maps, i really wish i could have two seperate colonies on the same land mass, one in south Terra, and one in the North :goodjob:
Really doubt there would be a problem keeping the colony though, only minus things for relationships i get are you traded with worst enemies a few times..

I was thinking in actually split the Americas in 2 when I start my next terra game. It just spoils the map a bit, but being careful the max you will see will be where +- in the world you start...
 
Do you have to have teh Vassal government to obtain a Vassal? I understand a colony going vassal, but what about another Civ offering themselves as vassal -- do you, or do they -- need to be in vassal civics?
 
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