While checking maps of Portugal, i realized how strange is the west coastline of Iberia ATM
It's strange even with the fact that it is intentionally not parallel with the Y axis (the whole Iberian peninsula is "crooked" to represent the monographic projection of Earth)
So I couldn't resist to make a few changes to the coastline too
The side-result is 3 perfect city-sites for Portugal
As I said in my last post, Porto should appaer as an indy city around the spanish spawn. This will prevent them from ruining the portugal start, and encourage them to settle La Coruna more often.
If they conquer Porto, it will flip to Portugal anyway, so they won't hold it for long anyway.
Another note that Lisboa should be moved to this spot, because it is on this side of the Tejo river. With some tiles moved the river got shorter with one tile too
What do you guys think?
EDIT: A spot NE from Faro is also a very good city spot. Actually much better, if the player manages to culture push those tiles from Sevilla. On the other side it steals production from Lisboa too, thus can seriously damage your wonder and project building plans. Of course you don't get the whale either
So don't move the timber, this leaves a little variety in city placement