Floats your boat
Chieftain
- Joined
- Jun 23, 2021
- Messages
- 66
So, I have never actually played Venice, heard many things about it, notably that it's:
a) awful to play,
b) worse than a blank civ, one with no abilities but no drawbacks either, would be,
c) it's amazing warmonger (this was proven by Milae in his YouTube series),
d) amazing tall peaceful civ because of some of its early game strengths,
and after being in just one game with them I'm inclined to agree with all those points .
I wasn't thinking of photojournal when I started playing it, but I usually took some screenshots in my game to compare with among them yields/policies/wonder finishing turns. I do have a lot of autosaves so I will get some more screenshots from early game. I'll try to be more careful and take screenshots of my capital yields at more useful points next time.
I am playing it right now and I observed some really interesting things that I would like to share and discuss. I will keep them in next post I guess, I need to think about them.
First of all, Venice is brutally awful in early mid-game when it's production and gold are scare, but it's really, really potent in early game up to medieval.
At the same time I have a feeling that I get early religion and similar number of wonders in most of my tradition games anyway.
Immortal to even stand a chance at this. On Alternative Difficulty Mod, it's more tough than normal diety and I am pretty sure Venice peaceful win on Milae's deity is just not possible, at least not if there are any tradition/progress - artistry civs in the game.
I actually would say OCC, one city challenge, would be preferable with it, especially for this start. Just take a look:
This is what I call a great start. I started on the coastal marsh, but ofc moved as I would have much stronger starting plots, more resources to work on, while not trading any food, and gaining production. I prefer lakes to rivers massively. Ivory, a perfect early resources, very powerful early with considerably weak corporation and very strong monopoly for me. And a coastal city that can send trade routes and have navy without AI being able to retaliate. AI does this too and I do this a lot.
I opened with wheel and Stonehenge, I got very few ruins, bought a worker from gold in them. I placed second city in a very defensible and very, very rich location. Starts align perfectly. So far aren't they? I had only one city generating real yields so I thought Mausoleum would be great and went for it, instead of trapping. I went for God of the Expanse as I thought Beauty would not give me religion but I was really uneasy about that. I managed to found first with just two cities after all. Venice's border very growing every six turns. Oh and I got mining from ruins. Well was very good and mining also allowed me to build a single mine in my capital which I didn't used a single turn. As of now, close to turn 200, I don't even have a forge in my capital, probably never will. I couldn't explore much more so after construction I went for sailing as I knew of some ruins that were unclaimed. It was a major risk, it delayed me ten turns I could invest into getting my second city and writing faster. But it payed off beautifully. I got 15 culture AND my warriors learned some combat experience. I was moved. Next ruin was 135 faith though. I don't know if that made a difference on religion, I would say no, I was waiting quite long to know who is the last founder to know where to send my missionaries.
Production to Cattaro, food still not going to Venice as I couldn't get granary in time. Nice quests from Monaco gave me alliance but you see those other city states without any quests? it will not change for next 100 turns. Monaco on the other hand will give me a lot of them, usually great person ones. Gardens and Library were still available, I opted for Gardens as far stronger on this start. I was forced to work those lakes at this point, two or three of them just to maintain my pop. Disgusting. Then I went for masonry to get arenas production and Parthenon. Then Sankore ofc.
As you can see mid-game lack of production and gold (which is basically production to your puppets) kicks in hard.
Cattaro is unconquerable. And basically it's the only city to which AI can get to in the first place. Corfu is weak in resources but I needed to settle it and did that before Coron (hurts!) to not allow Korea to ever war me effectively.
In total I am doing fine, I am on par in tech and policies with leaders and I unlocked archeology (went straight for it without even gunpowder) wayyyy earlier than anyone and I am also the only one to go with artistry. Maybe Korea did, but they are irrelevant at this point. I finally had time to get some trade routes ( there was no gold/production to spare before). No one has dynamite so I am aiming for Eiffel
I managed to secure City State Sanctions when Germany was a host. Imagine achieving this with Austria (sad Prussian noises). Though I imagine they repeal it next session.
From the same turn as two images above.
I am the only one going industry, that's nice.
I made some major mistakes:
I lost Sistine by one turn, opting to build some normal building for a change (bank IIRC?) and not going for Sistine, then reversing my mind. I mean I only lost two turns of production, next turn I would have get it with investment and engineer but I already have trouble filling all the theming bonuses I can get.
I went for Printing Press to get congress host and, then when i got it, i realized Globe sucks as Venice and there is absolutely no point of getting it. I overestimated how many votes can I have as puppets from CS are better anyway, and lost host next vote anyway. If I went for Astronomy, not printing press first, I would have got Chichen Itza and have much stronger position overall. It will be ~35 next turns without GA which I could have shorten considerably.
I plan on getting Gorgio Armeier, it fits Venice perfectly and I have no way of obtaining Civilized Jewelers (short of conquering Spain) there's 14 Jade (standard everything) on the map, throughout city-states!
Any questions/input? What would you do differently/similarly? You think OCC would be better?
I will put city breakdown of my yields next time. I will talk about this more, but I will say now that I heavily considered going Celestial Throne (+20% capital yields during GA, if not now when I have only one city then when?) but I opted against it and I think that was right. What are you think about ideology? What would you played differently/ similar? TBH I am a little amazed I can be this strong as tall Venice, i don't feel it drawbacks heavily (yet). It makes me want to try OCC next time. Ciao!
a) awful to play,
b) worse than a blank civ, one with no abilities but no drawbacks either, would be,
c) it's amazing warmonger (this was proven by Milae in his YouTube series),
d) amazing tall peaceful civ because of some of its early game strengths,
and after being in just one game with them I'm inclined to agree with all those points .
I wasn't thinking of photojournal when I started playing it, but I usually took some screenshots in my game to compare with among them yields/policies/wonder finishing turns. I do have a lot of autosaves so I will get some more screenshots from early game. I'll try to be more careful and take screenshots of my capital yields at more useful points next time.
I am playing it right now and I observed some really interesting things that I would like to share and discuss. I will keep them in next post I guess, I need to think about them.
First of all, Venice is brutally awful in early mid-game when it's production and gold are scare, but it's really, really potent in early game up to medieval.
At the same time I have a feeling that I get early religion and similar number of wonders in most of my tradition games anyway.
Immortal to even stand a chance at this. On Alternative Difficulty Mod, it's more tough than normal diety and I am pretty sure Venice peaceful win on Milae's deity is just not possible, at least not if there are any tradition/progress - artistry civs in the game.
I actually would say OCC, one city challenge, would be preferable with it, especially for this start. Just take a look:
Spoiler :
This is what I call a great start. I started on the coastal marsh, but ofc moved as I would have much stronger starting plots, more resources to work on, while not trading any food, and gaining production. I prefer lakes to rivers massively. Ivory, a perfect early resources, very powerful early with considerably weak corporation and very strong monopoly for me. And a coastal city that can send trade routes and have navy without AI being able to retaliate. AI does this too and I do this a lot.
I opened with wheel and Stonehenge, I got very few ruins, bought a worker from gold in them. I placed second city in a very defensible and very, very rich location. Starts align perfectly. So far aren't they? I had only one city generating real yields so I thought Mausoleum would be great and went for it, instead of trapping. I went for God of the Expanse as I thought Beauty would not give me religion but I was really uneasy about that. I managed to found first with just two cities after all. Venice's border very growing every six turns. Oh and I got mining from ruins. Well was very good and mining also allowed me to build a single mine in my capital which I didn't used a single turn. As of now, close to turn 200, I don't even have a forge in my capital, probably never will. I couldn't explore much more so after construction I went for sailing as I knew of some ruins that were unclaimed. It was a major risk, it delayed me ten turns I could invest into getting my second city and writing faster. But it payed off beautifully. I got 15 culture AND my warriors learned some combat experience. I was moved. Next ruin was 135 faith though. I don't know if that made a difference on religion, I would say no, I was waiting quite long to know who is the last founder to know where to send my missionaries.
Production to Cattaro, food still not going to Venice as I couldn't get granary in time. Nice quests from Monaco gave me alliance but you see those other city states without any quests? it will not change for next 100 turns. Monaco on the other hand will give me a lot of them, usually great person ones. Gardens and Library were still available, I opted for Gardens as far stronger on this start. I was forced to work those lakes at this point, two or three of them just to maintain my pop. Disgusting. Then I went for masonry to get arenas production and Parthenon. Then Sankore ofc.
As you can see mid-game lack of production and gold (which is basically production to your puppets) kicks in hard.
Cattaro is unconquerable. And basically it's the only city to which AI can get to in the first place. Corfu is weak in resources but I needed to settle it and did that before Coron (hurts!) to not allow Korea to ever war me effectively.
In total I am doing fine, I am on par in tech and policies with leaders and I unlocked archeology (went straight for it without even gunpowder) wayyyy earlier than anyone and I am also the only one to go with artistry. Maybe Korea did, but they are irrelevant at this point. I finally had time to get some trade routes ( there was no gold/production to spare before). No one has dynamite so I am aiming for Eiffel
I managed to secure City State Sanctions when Germany was a host. Imagine achieving this with Austria (sad Prussian noises). Though I imagine they repeal it next session.
From the same turn as two images above.
I am the only one going industry, that's nice.
I made some major mistakes:
I lost Sistine by one turn, opting to build some normal building for a change (bank IIRC?) and not going for Sistine, then reversing my mind. I mean I only lost two turns of production, next turn I would have get it with investment and engineer but I already have trouble filling all the theming bonuses I can get.
I went for Printing Press to get congress host and, then when i got it, i realized Globe sucks as Venice and there is absolutely no point of getting it. I overestimated how many votes can I have as puppets from CS are better anyway, and lost host next vote anyway. If I went for Astronomy, not printing press first, I would have got Chichen Itza and have much stronger position overall. It will be ~35 next turns without GA which I could have shorten considerably.
I plan on getting Gorgio Armeier, it fits Venice perfectly and I have no way of obtaining Civilized Jewelers (short of conquering Spain) there's 14 Jade (standard everything) on the map, throughout city-states!
Any questions/input? What would you do differently/similarly? You think OCC would be better?
I will put city breakdown of my yields next time. I will talk about this more, but I will say now that I heavily considered going Celestial Throne (+20% capital yields during GA, if not now when I have only one city then when?) but I opted against it and I think that was right. What are you think about ideology? What would you played differently/ similar? TBH I am a little amazed I can be this strong as tall Venice, i don't feel it drawbacks heavily (yet). It makes me want to try OCC next time. Ciao!
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