1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Venice: The Most Serene Republic

Discussion in 'Civ5 - New Civilizations' started by Opera, Oct 6, 2010.

  1. Opera

    Opera Deity

    Joined:
    Sep 21, 2008
    Messages:
    4,643
    Introduction

    This mod adds a new civ: the Venetian Republic.

    I'm aware that there is already some Italy mods. But for me, Italy refers only to the most modern state born around 1860, not to the states that existed in the Italian Peninsula before that.

    The Venetian Republic existed from the 5th century AD to 1797.

    Features

    Leader: Andrea Gritti
    Trait: The City of Masks; each kind of food or luxury resource improved near a city gives culture.
    UU: Galleass, replacing Caravel; stronger but less suited to exploration.
    UU: Condottieri, replacing Longwordman; doesn't require Iron but has a higher maintenance.

    History of the mod

    Oct. 6, 2010: version 2a is out! - Changelog
    Oct. 6, 2010: version 1a is out!

    Note

    The mod is in an alpha stage. I playtested it but might have missed some things, please report the issues here!

    Download

    The mod is available on the hub!
     

    Attached Files:

  2. Bonci

    Bonci King

    Joined:
    Oct 22, 2005
    Messages:
    739
    Location:
    Tridentum - Italia
    very nice! :)
     
  3. Tasunke

    Tasunke Crazy Horse

    Joined:
    Mar 20, 2009
    Messages:
    2,800
    Location:
    the 1800s
    Cool. Can't wait for Portugal! ;)
     
  4. Opera

    Opera Deity

    Joined:
    Sep 21, 2008
    Messages:
    4,643
    Thanks!

    Did anyone experience trouble installing the mod? I got some reports about that.
     
  5. Opera

    Opera Deity

    Joined:
    Sep 21, 2008
    Messages:
    4,643
    Okay, version 2 is up in the hub.

    Changelog is short:

    1. Fixed a yields issue with the Palace
    2. Fixed the installation
     
  6. Jabarto

    Jabarto Emperor

    Joined:
    May 15, 2007
    Messages:
    1,025
    Location:
    Colorado, U.S.
    Did you know I've spent the last few days trying to decide if I should make a Venetian civ? No joke, I've been tossing around ideas for new civilizations and Venice was at the top of the list. Thanks for beating me to the punch, though; means I don't have to do anything. :)
     
  7. Opera

    Opera Deity

    Joined:
    Sep 21, 2008
    Messages:
    4,643
    Aw, sorry. I was actually worried it would happen to me :lol:

    Would you have done things differently than me?
     
  8. Tasunke

    Tasunke Crazy Horse

    Joined:
    Mar 20, 2009
    Messages:
    2,800
    Location:
    the 1800s
    There doesn't have to be "only one" version of a civ ...

    I believe there were several different versions of Confederate America and Nazi Germany
     
  9. Jabarto

    Jabarto Emperor

    Joined:
    May 15, 2007
    Messages:
    1,025
    Location:
    Colorado, U.S.
    Hehe, no worries. :)

    Well, I didn't get too far in my plans - I'm working on another mod that's taking priority - but I did have some ideas that differ from yours. For example, I was thinking of giving them a trait called "Thalassocracy" that would give a combat bonus to naval units. I would also have given them "Glass Blower" as a unique building.

    There are some similarities, though, namely the unique unit. The Galleas is almost exactly like what I had in mind, right down to the name.
     
  10. Tasunke

    Tasunke Crazy Horse

    Joined:
    Mar 20, 2009
    Messages:
    2,800
    Location:
    the 1800s
    what was Glass Blower UB gonna do? ... where did u get ur Profile pic btw? :eek::cry:
     
  11. Jabarto

    Jabarto Emperor

    Joined:
    May 15, 2007
    Messages:
    1,025
    Location:
    Colorado, U.S.
    I never decided. It would replace the Market, but I couldn't think of a creative bonus for it.

    My avatar is from the SomethingAwful forums. There was a thread about some 3D modeling software and people made a bunch of goofy Captain America pictures with it.
     
  12. labrynianrebel

    labrynianrebel Warlord

    Joined:
    Sep 22, 2010
    Messages:
    274
    Location:
    USA, Former Northwest Territory
    Questions:

    Whose leaderhead did you use?
    And are the unique units custom graphics? If so, what do they look like O_O
    Also did you replace the city-state of venice with something else?
     
  13. Opera

    Opera Deity

    Joined:
    Sep 21, 2008
    Messages:
    4,643
    I used Alexander. Wasn't sure which one to use actually; but note, I didn't use Alexander's personality, I made a unique one.
    No, they aren't using unique graphics. I'm not a graphics person and there's not much to choose from currently :D
    I knew I forgot something! Could replace it with Dubrovnik.
     
  14. Horem

    Horem Emperor

    Joined:
    Apr 1, 2010
    Messages:
    1,718
    Location:
    Wales, UK
    Hey Opera,

    I am after permision to include your Civ in my mod, Pillars of the Earth.
     
  15. Opera

    Opera Deity

    Joined:
    Sep 21, 2008
    Messages:
    4,643
    Sure, go ahead ;)
    Don't forget to credit!
     
  16. Horem

    Horem Emperor

    Joined:
    Apr 1, 2010
    Messages:
    1,718
    Location:
    Wales, UK
    Always credit where credit is due ;)

    So I imported it to my mod, have tried a few debug's with it (debug auto run 100 turns). Noticed a small issue, Venices Tech progress is about half of what the other Civ's tech progress is.

    33 turns for pottery instead of 16 for example. Not sure what the prob is (63 turns on epic aposed to 16), thier gold per turn seems to be 2-3 gold less than all other cive too, Ive also got SPain added In and they seem to be fine. I did read somewhere on these forums somthign about the Palace giving extra benefits? Mayeb this is the prob?
     
  17. labrynianrebel

    labrynianrebel Warlord

    Joined:
    Sep 22, 2010
    Messages:
    274
    Location:
    USA, Former Northwest Territory
    Alexander on his smug horse fits for a nation calling itself "most serene republic"

    but... were there any horses in venice :think:
     
  18. Horem

    Horem Emperor

    Joined:
    Apr 1, 2010
    Messages:
    1,718
    Location:
    Wales, UK
    Sorry wrong forum ;)

    On a side note, I think I may have tracked down the problem, in your Buildings_Venice.xml you have the Yields setting BUILDING_PALACE and not BUILDING_DOGE_PALACE, changed the entiries, 8 I think, now about to test it.

    Yep changing them lines, they are now inline with all the other Civs.
     
  19. Opera

    Opera Deity

    Joined:
    Sep 21, 2008
    Messages:
    4,643
    @Horem: Indeed! I copy-pasted and forgot to change the name... :lol: Will need to upload a v3 then.

    @labrynianrebel: "Most Serene" doesn't mean "most peaceful", but "most sovereign", reference to the name "serene highness" used for princes and all. And horses were pretty much everywhere in Europe, weren't they?
     
  20. labrynianrebel

    labrynianrebel Warlord

    Joined:
    Sep 22, 2010
    Messages:
    274
    Location:
    USA, Former Northwest Territory
    I just found it odd the idea of someone riding around venice on a horse
     

Share This Page