jdog5000
Revolutionary
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The pace of fixes definitely slowed down, only a handful this time. That's definitely good news! Thanks to Afforess, Emperor Fool, denev, and Arian for their bug hunting and fixing
Changes in v 1.4:
- CvGameTextMgr::setBuildingHelp - Fixed issue in mods with display of exposing spies text for buildings which lower espionage defense (thanks Afforess)
- CvPlayer and CvDLLWidgetData - Fixed bug where you could acquire unlimited free techs from Oracle or Liberalism (thanks Emperor Fool)
- CvCity - Fixed extra overflow production bug when stopping culture process after border pop (thanks denev)
- CvUnit::canLoadUnit - Rolled back change blocking switching cargo among transports
- CIV4BuildingInfos.xml - Fixed incorrect sound for building supermarket, added missing sound for building coal plant (thanks Arian)
The pace of fixes definitely slowed down, only a handful this time. That's definitely good news! Thanks to Afforess, Emperor Fool, denev, and Arian for their bug hunting and fixing
Changes in v 1.4:
- CvGameTextMgr::setBuildingHelp - Fixed issue in mods with display of exposing spies text for buildings which lower espionage defense (thanks Afforess)
- CvPlayer and CvDLLWidgetData - Fixed bug where you could acquire unlimited free techs from Oracle or Liberalism (thanks Emperor Fool)
- CvCity - Fixed extra overflow production bug when stopping culture process after border pop (thanks denev)
- CvUnit::canLoadUnit - Rolled back change blocking switching cargo among transports
- CIV4BuildingInfos.xml - Fixed incorrect sound for building supermarket, added missing sound for building coal plant (thanks Arian)