If you want to try more fun stuff, run the game as a custom scenario and enable the "Aggressive AI" option.AndreasS said:I have already played half through a game as the Phoenicians, had a very early war with the Hitties, and it seemed like AI vs AI wars appeared more often too. (Hitties declared the war on me)
Seven05 said:If you want to try more fun stuff, run the game as a custom scenario and enable the "Aggressive AI" option.![]()
In my first game of 1.94, playing as Briton up to 760BC (epic speed, custom scenario, agressive AI). The AI diplomacy changes are amazing! Everyone I've met has been annoyed with me (good), looking at the diplomacy screen everyone is at least annoyed with everyone elseSeven05 said:If you want to try more fun stuff, run the game as a custom scenario and enable the "Aggressive AI" option.![]()
And that's what I call Real Ultimate Power!!!!!!!!!Seven05 said:two great engineers and rush the sphynx and great lighthous and have plenty of time to get a third for the riches of Kroissos.
My apologies, my apologies. When I sent the updated Python file through email it must have saved it as a .txt document in .py format or something of that sort. I opened up the version included with TAM only to notice that it was seriously messed up and commented lines were taken out of comments and on their own lines which ruined the whole code.
That is why the smithies were not working. However, I did upload a new version of the mod onto the FTP: everything is exactly the same except the appropriate python file is included in proper format, meaning this should not break any savegames. The smithies do work
The edited version is TAM_v1.941.exe and can be downloaded here.
Jet said:And that's what I call Real Ultimate Power!!!!!!!!!
baptiste said:What sounds surprising to me is to have so bad relations with traditionnally peaceful civs like babylon and phoenicia just by refusing their repeated askings for tribute and/or help in wartime. In another hand, if you are generous with a civ (here, Kroisos, since he was very very powerful), it opens you the trade with them, and with trade good relationship comes.
thamis said:But everyone can do it, so it's balanced.![]()
Seven05 said:Lurker! Now that you've shown your face here I can't tell all of the stories about the horrible ways your empire collapses![]()
baptiste said:Statement about new AI behavior.
Mid game, here are the results :
- Kroisos +12 (+2 open borders, +4 trade, +5 war help, +2 ressources, -1 spark). I gave him tribute 3 times, surprising not to see it, i guess it is included in the +4 trade or in the +2 ressources.
- Taharaqa 0 (+2 resources, -1 refuse religion, -1 refuse to help).
- Minos -4 (-1 trade ennemy, -3 declared war)
- Aeetes -5 (-2 refuse to help, -3 refuse to help in wartime)
- Hammurabi -6 (refuse tribute -6). In my opinion there should be a limit to how negative 1 category can be, like tribute, help during wartime.
- Suppi -6 (-2 refuse to stop trade w/ennemy, -2 trade with ennemy, -2 refuse tribute)
- Hiram -8 (-2 tribute, -5 wartime, -1 refuse stop trading). same comment with the quite impressive -5 to refuse help, since he repeats always the same demands.
2 other civ are crushed (egypt, median, never saw the others). i must precise i'm under free religion since my neighbor and ally switched religion i had to keep him as an ally.
What sounds surprising to me is to have so bad relations with traditionnally peaceful civs like babylon and phoenicia just by refusing their repeated askings for tribute and/or help in wartime. In another hand, if you are generous with a civ (here, Kroisos, since he was very very powerful), it opens you the trade with them, and with trade good relationship comes.