Hey, it seems that Ri-Hatz is taking over the "chief mod tester" job that I had been occupying over the last couple of months. That's great, because I can't spend much time on playing the mod right now. Just want to add that terrain damage should be deactivated in cities. I have got a city on a flood plains/plains tile, and whenever I build a unit it already has got some damage before I can move it. And I agree that the Planetary Mongoose map script is not perfect in choosing balanced starting locations. As an alternative until this is improved, I recommend to play on my Africa map . Just go to scenarios and load the first one in the list. It's not really a scenario, however, just a map.