New Player
Chieftain
- Joined
- Jun 26, 2018
- Messages
- 11
I didn't tried the new v39, so maybe these problems (I saw in 38) are out-to-date.
1) the AI was bit dumb. Every other civilisation collapsed/decayed becouse of internal reasons. Overexpansion (to many cities), negligated criminality-problems, and later the pollution. When I started the game, i wished to play a difficult and taut game, where the other civilisations pose threat to mine...
But in the end, I gave law enforcement units (and ecologist) to the other civilisations. (I felt pity for them)
2) it is nice to have extrateressial terrain plots, but obviously i will not make a map, where gas-gigant plots and venusian plots are placed between a floodplain and a jungle. And of course a black hole next to my medieval village would be wierd a bit.
But unless I make such a wierd map, many advanced buildings (manufacturing, researching) will be unavailable in the later game.
A separated Earth-map, separated interstellar-map and a separated out-of-solar-system-map is needed.
1) the AI was bit dumb. Every other civilisation collapsed/decayed becouse of internal reasons. Overexpansion (to many cities), negligated criminality-problems, and later the pollution. When I started the game, i wished to play a difficult and taut game, where the other civilisations pose threat to mine...
But in the end, I gave law enforcement units (and ecologist) to the other civilisations. (I felt pity for them)
2) it is nice to have extrateressial terrain plots, but obviously i will not make a map, where gas-gigant plots and venusian plots are placed between a floodplain and a jungle. And of course a black hole next to my medieval village would be wierd a bit.
But unless I make such a wierd map, many advanced buildings (manufacturing, researching) will be unavailable in the later game.
A separated Earth-map, separated interstellar-map and a separated out-of-solar-system-map is needed.
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