Very small Tech tree/Unit thing

JJ Mirradian

Chieftain
Joined
Feb 7, 2013
Messages
4
Hi. I'm new to the forums but am a huge FF fan so I thought I'd join. I downloaded the FF+ mod and have to say it's great. But there is one thing that I think about sometimes and just thought I would point it out. (Don't know if this has already been discussed but I didn't see anything about it posted previously.)

This isn't really anything to complain about, I'm just blowing smoke really, but if you look under the tech tree the Delta Bombers become available through Space Elevator and Delta Stealth Ships become available through Squadron Focus. Now to me anyway, it would seem you would want to flip those two around so the new squadron comes with the squadron tech.

Ordinarily I would say that Shafer just decided to make the game work that way. But in original FF if you read Sid's Tips when your asked what tech you want to research next, the tips actually say that Squadron Focus enables Delta Bomber Squadrons and Space Elevator enable Delta Stealth Ships.

Well, anyway, it's just something I'd thought I'd point out. Honestly I would just fix it myself for my version of FF+ and not say anything, but I don't know the first thing about python or modding and maybe someone else feels the same way.

Love the Mod either way, thanks so much for making it, guys.
 
Well, anyway, it's just something I'd thought I'd point out. Honestly I would just fix it myself for my version of FF+ and not say anything, but I don't know the first thing about python or modding and maybe someone else feels the same way.

Actually, I think it should be a simple XML-change. I just checked in UnitInfos and simply switching the prereqtech of UNITCLASS_SPACE_BOMBER_II and UNITCLASS_STEALTH_SHIP_II should do the trick, although I´m not sure whether that change also applys to the Paradise UU.
 
Back
Top Bottom