I was wondering has anyone tried this kind of a thing. During the first turns I start exploring world with a warrior or whatever. Then I pop a goody hut and get a warrior. Then another goody hut and get another warrior. And so on.. (yes I know, it's all about luck). So, now I have let's say 3 warriors near eachother. Then I counter another civ, trade etc. Next, I declare war and pillage improvements, capture worker(s) but I don't even try attacking cities. Eventually, my warriors will probaly get killed, but in the early stage of the game the another civ will suffer a great setback. Ok, the couple of times I have done this the another civ was so far away that I didn't worry them attacking my area. Some may say why to use warriors on this instead of exploring and finding new goody huts. Well, I usually build more than one exploring unit so those new warriors are just bonuses. Any comments about this?