Sprenk
Prince
Influence is obtained in the Neolithic era by hunting and plucking curiosities. And the first outpost is dirt cheap (5 Influence). And, when you decide to switch to the Ancient era, the 1st city is free and instant. And it seems to be quite a bit cheaper to build a new outpost if it's territory touches a city's territory than if it's next to just another outpost (or not connected to anything). So far, so good.
So a couple questions follow, based on the assumption that, all else being equal, one should want to be efficient in how one spends one's precious, precious early game Influence:
Thanks in advance for any help!
So a couple questions follow, based on the assumption that, all else being equal, one should want to be efficient in how one spends one's precious, precious early game Influence:
- Does it make any sense cost-wise to bother to lay out a 2nd outpost BEFORE one creates their 1st city? It seems quite cheap--but would it be cheaper if one waited? (The outpost can't actually DO anything besides creating itself, but maybe getting that 2-5 turns out of the way would be worth any influence cost?)
- Is it indeed the CHEAPEST strategy in the Ancient era to wait to plant new outposts until they touch upon a city, whether newly created or attached? (I understand that there may be good strategic reasons to claim a key territory before then--but I'm trying to figure out the cost implications).
Thanks in advance for any help!