Victories

What was your latest victory?

  • Conquest! What else?

    Votes: 8 12.1%
  • Domination, to change a bit from #1

    Votes: 11 16.7%
  • SS, and then I go play SMAD

    Votes: 9 13.6%
  • Cultural in one city

    Votes: 5 7.6%
  • Cultural in Empire

    Votes: 10 15.2%
  • Diplomatic (yeah, it's cheap, so what?)

    Votes: 8 12.1%
  • Histograph (Well at least I didnt loose)

    Votes: 7 10.6%
  • Lost =/

    Votes: 8 12.1%

  • Total voters
    66
would be for people to enter the number of victories they achieved in each category. Not possible though...
Well, if I got my stat right, on average it should give the same results, the only possible problem being that newbies who played one game get the same vote as veterans working on their #192 (getting elected world leader a turn before completing the SS, reaching 20000 CP in capital and achieving Domination via a last culture flip)
 
I'm curious how diplomatic got the reputation as a cheap win. I know Kinniken isn't the only one who feels that way.

Personally, I don't see why. You have to avoid tricks like sneak attacks or RoP violations if you want a UN vote, so it's actually a restrictive way to win. Plus I like it because it's quicker than building the SS.
 
Diplomatic victory is certainly not a cheap win. Sometimes, it is actually harder to obtain than the others. I just finished a game with the Romans that I won diplomatically. I was 5th in score at the time. The diplomatic situation, and the fact that I had fought some very long, bloody wars with every civ at some point, made the normal MPPs impossible. I did not have a single MPP when I won the vote, and it took 6 UN votes before I won. I had decided I would have to go for spaceship victory. Diplomatic victory makes it possible for relatively peaceful, non-expansionistic players to win. There is nothing cheap about it.
 
Though I have to stretch to try & remember the last time I won. Been trying a cultural victory on Emporer lately & haven't even come close yet...
 
I "lost" my first 1.17 game this morning. This was incredibly wierd. I had just concluded a massive campaign against the big dog in the world. This gave me complete control of almost 50% of the world and gave me undisputed title to power, score and culture. It's 1430's and I control the UN. There are no spaceships built yet. Two turns later I learn that one of the other civs has declared war on a one city wimp. A turn after that I get the "You have suffered an ignominious defeat" message. The harasment screen gave quips like "Oh, that was your last city? You should have told us". Somehow the game confused that other civ with mine!
 
Originally posted by Shaitan
I "lost" my first 1.17 game this morning. This was incredibly wierd. I had just concluded a massive campaign against the big dog in the world. This gave me complete control of almost 50% of the world and gave me undisputed title to power, score and culture. It's 1430's and I control the UN. There are no spaceships built yet. Two turns later I learn that one of the other civs has declared war on a one city wimp. A turn after that I get the "You have suffered an ignominious defeat" message. The harasment screen gave quips like "Oh, that was your last city? You should have told us". Somehow the game confused that other civ with mine!

:lol: :lol: That is kind of funny. I am glad it wasn't me though.:)
 
Though I have yet to mange one...

actualy, the comments in the poll was a lame attempt at being humorous, not an indication of what I realy feel about them.

If I find any victory cheap, it's Conquest/Domination.
 
The last game I finished was one I was playing to submit to the HOF. In 2048 I gave away all my cities to the lone remaining AI (French) and then disbanded my settler which I rushed in my capitol to disband it (had starved it down to size 2). So it was a "loss", but still scored pretty well ;)

Diplomatic victories can be cheap, they don't have to be. In OCC games on higher levels, Diplomatic is usually the easiest victory condition by far. All you really have to do to win by Diplomacy is to build the UN and never sign MPP's. Doesn't mean all Diplomatic victories are "lazy" games, but the fact that they can be gives Diplomatic its bad name. Conquest suffers from the same thing to some extent, because really early conquests don't take a lot of work to accomplish in many cases.
 
Well, on the harder levels, I usually shoot for a diplomatic victory, but will also try for a space race victory if I'm not too far behind in techs.

Since war tends to be such a long, expensive, and culturally stagnant process in Civ III, I only wage "limited wars" to either secure resources or get the Hero Epic & Military Academy. Very seldom do I wage total wars of conquest.

Quite an interesting contrast from the way I used to play Civ II.
 
though the reason I stopped waging wars of conquest is mostly because of corruption. What's the point conquering an empire if it's going to be a corrupt hole with size 15 cities producing 1 shield with a courthouse and a police station in democracy?
Now, if only the AI would make the same reasoning, I would be happy to continue building the magnificient city of Babylon in peace... Xeres, f*** off or face my wrath!
 
No favorite emerge, and no victory type is left out... which seems to prove that the different voctory types are pretty balanced! Good, even if I suppose that's partly due to people trying to get one of each.
 
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