mudblood
Warlord
I just noticed this preview from the German site GameStar explains the new victory conditions in Civ6: http://www.gamestar.de/spiele/civilization-6/artikel/civilization_6,53802,3276699,2.html. I haven't seen this posted anywhere here. What follows is my rough translation (sorry to any native speakers, my German's a bit rusty).
"Tourism is Mightier than the Sword
But how do we finish off our opponents now? Civilization 6 has five victory conditions again, but they run differently than before. The domination victory throws the revision of Brave New World overboard: We have to be the last player who keeps their original capital--but you don't have to have conquered all other capitals as in Brave New World. It is enough that everyone but us has lost theirs, no matter who the new owner.
For the science victory we must first send a satellite into space, then land on the moon, and finally establish a colony on Mars. Each of these steps requires first the necessary technology, and then the components must be built and launched into space.
The cultural victory returned to tourism, but should be less complicated. There are two types of tourists: those who go on holiday in their own country, and those who travel from abroad. We need to attract more foreign tourists to us, as all the other civs have home tourists. Things like wonders, great works of art, and trade routes make our country the number one civilization. In addition, each hex now has its own attractiveness value: a beautiful beach attracts more tourists than muddy marshland. We can transform particularly attractive areas into beach resorts or national parks and thereby inspire the masses. Other things also have their influence: The Eiffel Tower transmits the attractiveness of our lands, but next to an industrial district no one will now visit there. This makes the cultural victory into a strategically demanding task, in which the structure of our empire will figure.
The diplomatic victory is gone, replaced by the religious victory. The developers don't want to reveal yet how it works. And finally there remains the points victory. If by a certain year, if no other victory has been won, the player with the most points wins."
"Tourism is Mightier than the Sword
But how do we finish off our opponents now? Civilization 6 has five victory conditions again, but they run differently than before. The domination victory throws the revision of Brave New World overboard: We have to be the last player who keeps their original capital--but you don't have to have conquered all other capitals as in Brave New World. It is enough that everyone but us has lost theirs, no matter who the new owner.
For the science victory we must first send a satellite into space, then land on the moon, and finally establish a colony on Mars. Each of these steps requires first the necessary technology, and then the components must be built and launched into space.
The cultural victory returned to tourism, but should be less complicated. There are two types of tourists: those who go on holiday in their own country, and those who travel from abroad. We need to attract more foreign tourists to us, as all the other civs have home tourists. Things like wonders, great works of art, and trade routes make our country the number one civilization. In addition, each hex now has its own attractiveness value: a beautiful beach attracts more tourists than muddy marshland. We can transform particularly attractive areas into beach resorts or national parks and thereby inspire the masses. Other things also have their influence: The Eiffel Tower transmits the attractiveness of our lands, but next to an industrial district no one will now visit there. This makes the cultural victory into a strategically demanding task, in which the structure of our empire will figure.
The diplomatic victory is gone, replaced by the religious victory. The developers don't want to reveal yet how it works. And finally there remains the points victory. If by a certain year, if no other victory has been won, the player with the most points wins."