Sandman2003
Prince
OK T-Money, I'll bite. What has Rome done to you?
1170AD - cont. A further six units are killed without incurring further losses to ourselves, however, we have exposed several of our units to potential attack, and must cover them as best we can, and we have spotted a further 7 Roman MI on a mountain to the east of Karistad. We have also left untouched a stack of 1 pike and 4 MI on a hill to the west of Karistad. Why attack these units while they have a defensive bonus? They can not harm us from this position. One lone MI can not sensibly be protected, so we be sacrificed. We otherwise cover the hill to the south of Karistad and the forest to the east with a rifle and some pikes each.
IT - The Dutch lauch some Privateers. One sinks a galley by Groningen (empty). Another approaches the galleys being used to ferry troops to the Roman lands. The Romans meanwhile show that they still have some fight left. As expected the lone MI is killed by an ancient cav. More worrying is the fact that Karistad is surrounded now,
North of Karistad are three Roman MI.
East are four Roman MI.
SE are 4 ancient cavs, 2 MI and a musketman.
SW are four MI and a pike.
1180AD - Our frigate chases down the Privateer theatening galleys near Trondheim. The threat is dispensed. Our artillery attacks the SE SOD, missing only twice. The musket is reduced to 1 hp. All SODs are in exposed terrain, and will be dispensed. We decide to use cavalry against the ancient cavalry to ensure that the enemy can not retreat. Four ancient cav are no match for the more recent equivalent. We go four zip with one promotion. We then decide to use an elite MI, on the clean up, and
Healfdene turns into the first cavalry army! We load three cavs into the army. The Army destroys the SW pike and two MIs to the east. As there are so many units to clean up, we use rifles with their attack four. We end up losing a rifle, and a berserk, but otherwise reduce the attackers to 4 units. This means none of our units are unnecessarily exposed.
We note that the French are picking up techs quite quickly from somewhere. We are only banking, metallurgy and physics up on them right now. Ideally we will attack them soon before they have caught up, but obviously we want to finish off the Romans first.
IT - The Romans manage to kill a pike, but lose an MI. England drags the Netherlands into the war against the Carthaginians. We get the Heroic Epic message, and the military academy message.
1170AD - cont. A further six units are killed without incurring further losses to ourselves, however, we have exposed several of our units to potential attack, and must cover them as best we can, and we have spotted a further 7 Roman MI on a mountain to the east of Karistad. We have also left untouched a stack of 1 pike and 4 MI on a hill to the west of Karistad. Why attack these units while they have a defensive bonus? They can not harm us from this position. One lone MI can not sensibly be protected, so we be sacrificed. We otherwise cover the hill to the south of Karistad and the forest to the east with a rifle and some pikes each.
IT - The Dutch lauch some Privateers. One sinks a galley by Groningen (empty). Another approaches the galleys being used to ferry troops to the Roman lands. The Romans meanwhile show that they still have some fight left. As expected the lone MI is killed by an ancient cav. More worrying is the fact that Karistad is surrounded now,
North of Karistad are three Roman MI.
East are four Roman MI.
SE are 4 ancient cavs, 2 MI and a musketman.
SW are four MI and a pike.
1180AD - Our frigate chases down the Privateer theatening galleys near Trondheim. The threat is dispensed. Our artillery attacks the SE SOD, missing only twice. The musket is reduced to 1 hp. All SODs are in exposed terrain, and will be dispensed. We decide to use cavalry against the ancient cavalry to ensure that the enemy can not retreat. Four ancient cav are no match for the more recent equivalent. We go four zip with one promotion. We then decide to use an elite MI, on the clean up, and
Healfdene turns into the first cavalry army! We load three cavs into the army. The Army destroys the SW pike and two MIs to the east. As there are so many units to clean up, we use rifles with their attack four. We end up losing a rifle, and a berserk, but otherwise reduce the attackers to 4 units. This means none of our units are unnecessarily exposed.
We note that the French are picking up techs quite quickly from somewhere. We are only banking, metallurgy and physics up on them right now. Ideally we will attack them soon before they have caught up, but obviously we want to finish off the Romans first.
IT - The Romans manage to kill a pike, but lose an MI. England drags the Netherlands into the war against the Carthaginians. We get the Heroic Epic message, and the military academy message.