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Vox Populi Compatible Civilizations Showcase

Discussion in 'Mods Repository' started by Enginseer, Sep 7, 2016.

  1. Enginseer

    Enginseer Salientia of the Community Patch Supporter

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    Do not post in this thread unless you have actually a showcased mod of your compatibility pack with civilizations.

    For discussion regarding any of these posts or this thread itself, post here!

    Modders should follow the format similar to those below, but are not forced to follow the format... (a changelog would be nice.. and such) Such in progress... click on the spoiler to see an archive of this post.

    What does it mean to install these compatible civilizations? They may follow these general formats:
    1-2-3 ([1]-[2]-3): Install the original mod; install the Compatibility Add-on; Play the game!
    Install and Play (I&P): Install the mod as itself and play!
    Others: They have an interesting... method of installation.

    Now you may notice one thing weird. Seals? What are Seals? They are seals of approvals. They are attained only if applicable! If a UI mod doesn't have anything to do with E&D, it doesn't technically mean it's incompatible. It's just a UI mod that has nothing to do with it.

    - 1 has its set of Civilization Events for Community Events and has paperwork in this page.
    - 2 Load up Events & Decisions and the Civ has the decisions? Done deal.
    - 3 has its own 3uc/4uc elements for Vox Populi(doesn't imply balance).
    - 4 Can I put this in a photojournal or upload it on Youtube and enjoy the experience?
    - 5 Represented as the recommendation of LoneGazebo or as if the mod was integrated into Vox Populi itself.

    Historical Civilizations
    Name Unique Abilities 1st Unique Component 2nd Unique Component Primary / Compatibility Author Installation Seals
    Abu Zakariya's Tunis +1 Trade Route. Can always create Food and Production Trade Routes. +50% Food/Production from Internal Trade Routes. +2 Gold from International Trade Routes. Garrisons generate Religion Pressure. Sabbak (Corvette) Ribat (Unique Improvement) Tpangolin / Enginseer [1]-[2]-3 2
    Alaric's The Goth All land military units can use enemy roads and heal an additional 15 HP from pillaging. Capturing a foreign Capital earns a free Social Policy. Gadrauht (Swordsman) Hov (Barrack) Tomatekh / Blue Ghost (I&P)
    Ali ibn al-Hassan's Kilwa Sultanate Every owned Trade Route connected to a city increases the base yield of every specialist in that city by 1. +3 Food from Merchant specialists. This counts as a base yield. Coral Port (Harbor) Dhow (Caravel) Pouakai / ArchangelOfDoom (I&P)
    Cao Cao's Wei Kingdom +15% Great People Generation. Conquering a Capital grants a free Great Person. Conquering a city grants Great People Points of choice to the Capital. Bureau of the Talented (Garden) Tiger Rider (Knight) ??? / Enginseer [1]-[2]-3
    Ching Shih's Canton Pirates ??? Red Fleet Junk (Caravel) Gambling House (Circus) Scissor_Finger / Enginseer ???
    Comcoly's Chinookans Coastal Resources are automatically improved ( upon discovering their reveal tech ). Salmon and Orca may periodically migrate to and from Cities within range of the Coast; being more likely to migrate to to Cities adjacent to Rivers and to Cities which have built a Plankhouse. Esquai-ah (Work Boat) Plankhouse (Lighthouse) Sukritact / ArchAngelOfDoom [1]-[2]-3 2
    Comius Castronius's Samnites Settlers can be purchased with Faith. Upon founding a City, all terrestrial animal in the workable radius are claimed and an animal is chosen as sacred totem, granting Faith and a unique bonus to the city. Meddis Toutiks (Great General) Legio Linteata (Spearman) Jarcast (I&P)
    David's Israel +25% Combat Strength vs. Barbarian. Receive 30 Faith on clearing Barbarian Camps. +2 Faith and +2 Culture on all GP Improvements and Great Works. Cannot construct Temples. Solomon's Temple (Grand Temple) Maccabee (Swordsman) Leugi / pineappledan (I&P) 23
    Djalla's Garamantes Units ignore Terrain Costs and start with +1 Movement on Land Trade Routes connected to your Empire. Cities and Foggara create Aquifiers, giving +2 Food, +2 Gold, +2 Border Growth Points and Fresh Water. Capital receives +1 Food and +1 Gold for every Foggara constructed scaling with era. Plumed Nomad (Scout) Foggara (Unique Improvement) Tomatekh / hokath (I&P) 123
    Donald Trump's America Under a Golden Age, cities generate +15% of its current yields. Cities with WLTKD generate +25% Gold. These effects stack with each other. Trump Tower (Monument) Entrepreneuer (Great Diplomat) Enginseer (I&P) 2
    Eaanatum's Sumeria Newly founded Cities start with 45 Food and 45 Production, scaling with era. +1 Production on all specialist and specialists consume 1 less Food. Ziggurat (Temple) Vulture (Warrior) Tomatekh / pineappledan (I&P) 34
    Franklin Roosevelt's America Gain Great Merchant, Great Engineer, and Great Scientist points in the Capital when unlocking a Policy. +1 Culture and appropriate yields in all Cities for each Academy, Town, and Manufactory constructed. Assembly Plant (Factory) Mustang (Unique Unit) JFD / HungryForFood (I&P) 2
    Frederick's Kingdom of Prussia Receive Golden Age Points when defeating enemy units. Melee and Gunpowder receive the Prussian Discipline. New units receive +100% more free experience. Kriegsschule (Military Academy) Gardekorps (Fusilier) JFD / HungryForFood (I&P) 23
    Henry VIII's English Empire WLTKD begins in all cities whenever you captuer an enemy city or adopt a Social Policy. Cities under WLTKD always follow your religion and have increased Great People generation. Longbowman (Composite Archer) Jousting Grounds (Armory) JFD / zwei833 (I&P)
    Jefferson Davis's Confederate States of America Confederate Leadership grants all melee and gunpowder units a random, unique promotion upon entering combat for the first time. Antebellum Manor (Unique Improvement) Sharpshooters (Fusilier) Kramer / Enginseer [1]-[2]-3 2
    Lester Pearson's Canada Internal Land Trade Routes claim neutral territory they pass over. Units garrisoned in Forts and Citadels generate +2 Gold and +1 Great General Point. Declaration of Friendship give Canada and friend +1 Delegate. Hudson's Bay Company (East India Company) Coureur De Bois (Explorer) Tpangolin / pineappledan (I&P)
    Liu Bei's Shu Kingdom All owned cities receive a free Wall and have reduced unhappiness sources. Conquered Cities do not go into resistance. Stone Sentinel Maze (Walls) Tiger General (Longswordsman) ??? / Enginseer [1]-[2]-3
    LS Civ Set 17 ??? ??? (???) ??? (???) ??? / zwei833 ???
    Nyatsimba Mutota's Zimbabwe Gain Gold, Tourism, and Border Growth Points when a new Citizen is born in a City based on the proportion of Cities that are linked to it via the network of Trade Routes. Meet all Civilizations to whom you are connected. Rozwi Warrior (Pikeman) Zimbabwe (Circus) LastSword / hokath 123
    Pius IX's Papal States +50% Tourism with Civilizations that share your Religion. +3 Faith from Palace, Wonders, and Great Works. +50% Conversion Strength for Missionaries and Great Prophets. Chapel (Temple) Disciple (Unique Unit) JFD / HungryForFood (I&P) 2
    Piye's Nubia +10% Production in any cities with a garrison. Conquering a World Wonder expends a free Great Artist for Golden Ages and World Wonders extend Golden Ages by +5% up to a maximum of +25%. Royal Pyramid (Unique Improvement) Apedemak Archers (Archer) Pouaki / Enginseer [1]-[2]-3 2
    Songtsän Gampo's Tibet Generating Faith contributes to resisting foreign Tourism; during a Golden Age this improves to additional Culture. Religious, Reconnaissance, and Diplomatic Units gain the Sherpa Guides Promotion. Rtakhrab Rider (Horseman) Kumbum (Shrine) LastSword / hokath (I&P)
    Suryavarman II's Khmer World Wonders gain +3 Faith, +3 Tourism, and +3 Golden Age Points. Capital gain a citizen for every World Wonder in the Empire. Farms with access to Fresh Water have a chance to reveal Rice. Teahean (Pikeman) Baray (Baths) LastSword / hokath (I&P) 123
    Timur's Timurids When you capture or destoy a city for the first time, gain +2 Culture, Science, Gold, Production, and Faith in the Capital permanently. Buildings from captured cities are immediately constructed in your Capital. Registan (Oxford University) Tumen (Lancer) Tomatekth / pineappledan Others(see page)
    Tojo's Empire of Japan Receive Science or Production from Coastal Buildings, Sea Resources, Atolls, Coast tiles, and Ocean tiles. Kills by Naval Units yield Science. Naval Units have +20% Strength when attacking. Yamato (Battleship) Dojo (Armory) JFD / HungryForFood (I&P) 2
    Trung Sisters' Vietnam culture and food bonus for any ancient era social policies adopted while making conquest of Vietnam difficult by increasing crimes in foreign owners of Vietnamese cities. Water Puppet Theater (Amphitheater) Viet Cong (Rifleman) Tpangolin / Enginseer [1]-[2]-3 2
    U Kix Chan's Olmecs ??? ??? ??? Tomatekh / hokath (I&P)
    Victoria's Great Britain +1 Movement for Naval and Embarked Units and -25% Naval Unit Gold Maintenance. +1 Trade Route for every 6 owned Cities or every 1 Vassal. Can send Gold Trade Routes to owned Cities. Steam Mill (Factory) First Rate (Frigate) JFD / HungryForFood (I&P) 2

    Spoiler :

    Fictional Civilizations
    Fictional Civilization earns a different column in what the Civilization is based on as well.
    Name Based On Unique Abilities 1st Unique 2nd Unique Primary Original - Compatibility Author (Or are they the same people?) Last Updated Installation Seals


    Fictional Civilization Repository
    Madoka Kaname's Mitakihara (Blue Ghost)
    Sayaka Miki's The Oktavians (Blue Ghost)
    Mami Tomoe's Nazione di Tiro (Blue Ghost)
    Kyouko Sakura - Kazamino (Blue Ghost)
    Nagisa Momoe's The Bébé Tribes (Blue Ghost)
    Homura Akemi's New Mitakihara (Blue Ghost)


    Emmeryn's Halidom of Ylisse (Blue Ghost)
    Validar's Theocracy of Plegia (Blue Ghost)
    Lyn's Sacae (Blue Ghost)
    Walhart's Valm (Blue Ghost)
    Sophia's Nabata (Blue Ghost)
    Alm's Valentia (Blue Ghost)
    Nino's The Black Fang (Blue Ghost)
    Elincia's Crimea (Blue Ghost)
     
    Last edited: Nov 28, 2018
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  2. Enginseer

    Enginseer Salientia of the Community Patch Supporter

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    The Trung Sister leads the Vietnamese in Vox Populi. The two sisters created a strong insurrection against the growing forceful policy of Chinese rule. Assembling a large army, they liberated Vietnam from the Chinese domination and had managed to resist the attacks of the Chinese for over three years. Their efforts won them titles as a national heroine to all Vietnamese people regardless of political affiliation today.

     
  3. zwei833

    zwei833 HRE Mercenary

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    Guangzhou, China
  4. zwei833

    zwei833 HRE Mercenary

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    Guangzhou, China
    LS Civ Set 17 - CBO or JFDLC compatible version
    Original Mod Author: LastSword



    This mod is base on(not require) LastSword's Civ Set XVI, which includes Athens, Holy Roman Empire & Prussia. It add full support for JFDLC(RtP, CiD, YnaEMp), VP(CBO) and RER.

    It is sad that both JFD and LastSword's HRE civs, which are my favourites, don't support popular gameplay mods such as JFDLC or VP, the purpose of this mod is to make LastSword's Civ Set XVI support various gameplay mods.

    See the changelog for more information:
    Code:
    Basic Changes:
    - delete the unnecessary unit texture dds (reduce file size but not affect the mod at all)
    - update the latest Doppelsoldner unit model(which I updated at September), changed its formation in ArtDefine_UnitInfos into "DefaultMelee"
    - Reiter is now a 1-tile range unit, which is necessary to fix the bug cause by CP.
    - The Flavour religion of HRE is now Catholic.
    - The Reiter now renamed to Schwarze Reiter, for RER compatiable purpose.
    - Doppelsoldner now renamed to Forlorn Hope, for RtP compatiable purpose.
    - Steal the pedia text of Prussia and its leader from JFD's Prussia
    - Steal the pedia text of Athen and its leader from MC's Greece Split
    
    JFDLC(RtP, CiD, YnaEMp) Changes:
    - Add JFDLC Master support for Prussia
    - Add JFDLC Master support for HRE
    - Add JFDLC Master support for Athen
    
    RER(Renaissance Era Revised) Changes:
    - Forlorn Hope replaces Two-handed Swordsman instead of Longswordsman, and it is a Reniassance Era UU now.
    - Schwarze Reiter now replaces Reiter instead of Lancer
    
    CBO Changes:
    - Schwarze Reiter now replaces Cuirassier instead of Lancer
    - All units changes in CBO applied to UUs of HRE, Prussia and Athen
    - All buildings changes in CBO applied to UBs of Prussia and Athen
    
    CBO +  CBO-EE compatibility Changes:
    - Forlorn Hope replaces Two-handed Swordsman instead of Longswordsman, and it is a Reniassance Era UU now.
    

    Download: https://drive.google.com/open?id=0B8Z1-Y5_5P61cUFaMmZUTGJKTTA

    -----------------------

    LS Civ Set 17 - Additions:
    The above mod only include necessary changes to make LS Civ Set 17 compatible with the gameplay mods.
    Here is also an "LS Civ Set 17 - Additions" made by myself, which add a new civ icon for HRE, and new unit model and icon for Lanzknecht, which make it more different to the original Landsknecht.

    You could download Additions here: https://drive.google.com/file/d/0B8Z1-Y5_5P61RlVLZzUwR0NSdFk/view

    Notice: the additions is NOT a mod use to enable in the game, you need to copy all the files in the addition folder into the basic mod folder and overwrite the files in the basic mod folder.


    Preview Pic:
    Spoiler :


    Credits:
    - LastSword: Original Author
    - LeeS: LUA coding
    - JFD: Prussia pedia text
    - Pouakai: Athen pedia text
     
  5. Enginseer

    Enginseer Salientia of the Community Patch Supporter

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    Piye leads the Nubians in Vox Populi. Most of what we know from him comes from the history of his conquest of Egypt. Piye revitalized his empire and expanded greatly toward Egypt through his Holy War. With the blessings of Apedemak, the Nubian armies stand ready to do service and piety in Apedemek's name. Will Piye lead by example through conquest or will he lead through the writings inscribed in the Nubian royal pyramids.

     
  6. Enginseer

    Enginseer Salientia of the Community Patch Supporter

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    Jefferson Davis leads the Confederate States of America in Vox Populi. On the brink of the American Civil War, tensions between the North and South grew. A leader was needed as the states seceded from the Union. A man of both military and political credentials would be needed to fulfill this role.

     
  7. Enginseer

    Enginseer Salientia of the Community Patch Supporter

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    Liu Bei leads the Shu Kingdom in Vox Populi. From the period of the Three Kingdoms. Liu Bei is known as a ruler who was humane and benevolent toward his people. His government was well-selected to ensure this success. His brilliant skills at politics and leadership has won him alliances and popularity among his people. Will Liu Bei return to attempt in unifying China again?
     
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  8. Enginseer

    Enginseer Salientia of the Community Patch Supporter

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    Donald J. Trump leads the United States of America in Vox Populi. From real estate to the White House, Donald J. Trump has brilliantly maneuvered his way toward the presidency and now time awaits for his decisions. Will America be paved toward prosperity and greatness once more?

     
    Last edited: Nov 23, 2016
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  9. Enginseer

    Enginseer Salientia of the Community Patch Supporter

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    Cao Cao leads the Wei Kingdom in Vox Populi. From the period of the Three Kingdoms, Cao Cao is known for his conquering ambition which under his rule brought greater prosperity and talented people under his control.His brilliant skill as a tactician has won him great stories and tales(along with a Great General name selected by Firaxis)! Will Cao Cao return to attempt in unifying China again?
     
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  10. Enginseer

    Enginseer Salientia of the Community Patch Supporter

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    Ching Shih leads the Canton Pirates in Vox Populi. Serving early in her life as a prostitute, she maneuvered her way into the highest pirate leadership after her husband's death and formed a powerful pirate coalition that in which the Qing, British, and Portuguese empires could not hope to defeat. Under her leadership, she imposed a code of law for her pirates that proved to be successful in unifying her coalition and solidifying her hold of authority. Will Ching Shih come and rise again to once again terrorize the sea?
     
    Last edited: May 6, 2017
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  11. Enginseer

    Enginseer Salientia of the Community Patch Supporter

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    Abu Zakariya leads the Tunis in Vox Populi. Like all Muslim conquerors, he expanded the region of present-day Algeria into a glorious empire and carved his kingdom under the faithful belief of Islam and prosperous commerce of trade.
     
  12. Blue Ghost

    Blue Ghost Chieftain

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    Tomatekh's The Goths, led by Alaric

    Download here

    Requires subscription to the original mod, located here

    Play as Alaric, leader of the Goths. Recreate your famed conquest of Rome, and build an empire to last the ages!

    UA: Sacker of Rome
    All land military units can use enemy roads and heal an additional 15 HP from pillaging. Capturing a foreign Capital earns a free :c5culture: Social Policy.

    UU: Gadrauht (Replaces Swordsman)
    17 CS (up from 15)
    Drill I
    +50% CS against fortified units
    -25% damage taken from cities

    UB: Hov (Replaces Barracks)
    +2 :c5production: Production
    +2 :c5faith: Faith
    +1 :c5production: Production and :c5faith: Faith from Horses, Cattle, Sheep and Deer
    +15% production of land military units

    (In addition to the default unit and building features)

    The Goths are a straightforward conquest-focused civ, with their power spike in the Classical era. They specialize in invasion and prolonged sieges against enemy cities, and gain great rewards from conquest. The Faith bonus from their UB also allows them to excel in religion.
     
    Last edited: Nov 27, 2017
  13. ArchangelOfDoom

    ArchangelOfDoom Chieftain

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    Sukritact's Chinookan Civ led by Comcoly

    Original mod here!

    UA: The Salmon Migrations
    Coastal Resources are automatically improved ( upon discovering their reveal tech ). Salmon and Orca may periodically migrate to and from Cities within range of the Coast; being more likely to migrate to to Cities adjacent to Rivers and to Cities which have built a Plankhouse.

    UU: Esquai-ah
    The Chinookan Unique Workboat. The Esquai-ah is a ranged naval unit that retreats before combat. It can prevent sources of Salmon and Orca from migrating away when stationed on them and can repair pillaged coastal improvements. It is also much cheaper to construct than the workboat.

    UB: Plankhouse
    The Chinookan unique replacement for the Lighthouse. Unlike the Lighthouse, the Plankhouse may be built in cities with access to any source of water (Coast, Ocean, River or Lake) and is unlocked earlier. When built next to a River it also increases the Gold yield of trade routes.

    Changes:

    UA:

    - fixed to build workboats on fish revealed in your territory when Trapping is discovered
    - made it possible for multiple sources of Orca/Salmon to move to a single city
    - maximum scales with era 2->2->3->3->3->4->4
    - minium starts at 0, but is incremented by 1 for any of the following: settling the city on a river, building a Plankhouse or the city being a capital
    - added monopolies to Salmon and Orca, +3 food and +2 culture respectively
    - added Salmon and Orca to the LandSea Extractors corporation

    UU:
    - added Naval Inaccuracy and May Move After Attacking promotions as those are standard for ranged naval units in VP
    - made it so you only need one Esquai-ah stationed on one of the sources of Orca/Salmon in order to prevent all sources belonging to that city from migrating away; this was done because the Esquai-ah counts as a military unit and would eat up a large portion of your military capacity if you needed one per resource

    UB:
    - removed fish food boost to match VP lighthouse
    - added coast gold boost to match VP lighthouse
    - added ability to connect to capital via water to match VP lighthouse

    I think that's it. Any feedback is welcome. I have done some testing, but bugs happen. If it's something major I'd appreciate a description and lua log be sent to me via a PM.

    Special thanks to Chrisy15 for helping me figure out some lua/modbuddy stuff and to pineappledan for ideas regarding the UA changes
     
    Last edited: Sep 29, 2017
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  14. HungryForFood

    HungryForFood Chieftain

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    JFD's The Empire of Japan (Tojo) for VP
    Does not need the original mod

    (download)
    (link to thread for extended details)
    (link to original mod)


    Empire of the Pacific (UA)

    Receive additional :c5science: Science or :c5production: Production from Coastal Buildings, improved Sea Resources, Atolls, Coast tiles, and Ocean tiles. Kills by Naval Units yield :c5science: Science. Naval Units have +20% :c5strength: Strength when attacking.

    Yamato (UU)

    • +6 :c5strength: Combat Strength and :c5rangedstrength: Ranged Combat Strength.
    • Type 94 Naval Guns (+100% Combat Strength vs Cities).
    • Armor Plating I (+25% Combat Bonus when defending).
    Dojo (UB) (replaces Armory)

    Same as Oda Nobunaga's Japan.

    Spoiler Original creators :

    • JFD: Code, Design, Writing
    • Leugi: Art (Leaderscene)
    • Regalman: Art (Map)
    • Janboruta: Art (Leader Icon
    • Danrell: Graphics (Yamato)
    • Whoward69: Coding (PlotIterators.lua)
    • Andreas Waldeloft: Music
     
  15. HungryForFood

    HungryForFood Chieftain

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    Location:
    Malaysia
    JFD's The United States of America (Roosevelt) for VP
    Does not need the original mod

    (steam workshop)
    (direct download)
    (link to thread)
    (link to original mod)


    The New Deal (UA)

    Gain Great Merchant, Great Engineer, and Great Scientist points in the when unlocking a Policy. +1 :c5culture: Culture and the appropriate yield in all Cities for each Academy, Town, or Manufactory constructed.

    Assembly Plant (UB) (replaces Factory)

    • +25% Military Unit :c5production: Production.
    • All units from the city gain +50% embarked :c5strength: Defense and +3 :c5moves: Movement when embarked.
    • Additional +1 :c5production: Production to Engineer specialists,+1 :c5gold: Gold to Merchant specialists, and +1 :c5science: Science to Scientist specialists,
    • When you construct a Unit in the city, gain :c5gold: Gold equal to 25% of the Unit's :c5production: Production cost.
    • Does not require Coal.
    Mustang (UU)

    • +10 :c5rangedstrength: Ranged Combat Strength.
    • Long Range Fighter (+2 operational range and air intercept range, +25% :c5strength: Combat Strength to Bomber Units stationed within 1 tile of the unit).
    • Quick Learner (Earn experience toward promotions 50% faster).
    • Dogfighting I.
    Credits
    • JFD: Coding, Design, Writing
    • Janboruta: Artwork
    • Leugi: Artwork (Leaderscreen)
    • Firaxis: Artwork (Assembly Plant)
    • Gyra Solune: Research (City Lists)
    • Andreas Waldeloft: Music
    • Danrell: Mustang model, Sherman model
    • HungryForFood: Mustang, Slater Mill, Sherman icons (original images from Google)
     
    Last edited: May 24, 2018
  16. Blue Ghost

    Blue Ghost Chieftain

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    Vicevirtuoso's Madoka Magica Civilization Pack - Complete

    Download here


    Requires subscription to the original mod, located here

    Vox Populi conversions for ViceVirtuoso's Madoka Magica civs, now in one package!

    Mitakihara - Madoka Kaname
    Spoiler :

    UA: Arrow of Hope
    Start with Trapping technology. Archery units get +25% strength in friendly territory and +25% strength against barbarians. When declaring Friendship, Madoka and her friend receive +10% Great Person generation.

    UU: Rosebow Infantry (Composite Bowman)
    Available at Mathematics
    11 :c5strength: Ranged Combat Strength (up from 10)
    76 :c5production: Production cost (down from 90)
    When starting its turn in a city or Citadel, gain an extra attack this turn

    UB: Middle School (Public School)
    +25% :c5greatperson: Great Person generation in city
    When a Great Person is expended, gain 10 :c5science: Science, scaling with era

    The Oktavians - Sayaka Miki
    Spoiler :
    UA: Orchestra for Justice
    Earn Great Musician points in the capital for every unit killed. Units gain 7% Combat Strength in enemy lands for every level of Influence over the landowner.

    UU: Cutlass Conductor (Longswordsman)
    22 :c5strength: CS (up from 20)
    March (heal 10 HP each turn)
    Gain :c5culture: Culture equal to enemy's CS on kill

    UB: Stage of Oktavia (Amphitheater)
    Has a Musician specialist slot and a slot for a Great Work of Music
    If the Great Work of Music slot is filled, +10 XP to all newly trained units in the city, and all units heal an additional 1 HP per turn

    Nazione di Tiro - Mami Tomoe
    Spoiler :
    UA: Not Afraid of Anything Anymore
    Newly trained units get +2 XP for each City-State Friend, and +5 XP for each Ally (max 30). Unit gifts to city-states grant an additional 20 Influence.

    UU: Tiro Musketeer (Fusilier)
    38 :c5strength: CS (up from 35)
    +25% CS in allied city-state territory
    Conduct a weak ranged attack before its melee attack

    UB: Teahouse (Caravansary)
    +1 :c5food: Food per city-state friend, and +2 :c5culture: Culture per ally

    Kazamino - Kyouko Sakura
    Spoiler :
    UA: Feeding the Multitude
    When you found or capture a city, gain 30 :c5food: Food in all cities, scaling with Era. Whenever a city grows, gain 3 :c5faith: Faith and :c5gold: Gold for each Citizen in the city.

    UU: Chain Lancer (Lancer)
    40 :c5strength: CS (up from 35)
    Overrun (+100% bonus from flanking)
    Binding Chain (A unit hit by this unit has its movement reduced to 1 for one turn)

    UB: Sakura Church (Temple)
    5 :c5faith: Faith (up from 3)
    +50% religious pressure (up from +25%)
    Missionaries trained in the city can spread religion an additional time
    1 :c5food: Food for every 2 followers of your founded religion in the city

    The Bébé Tribes - Nagisa Momoe
    Spoiler :
    UA: Cheese!
    +1 :c5food: Food, :c5science: Science, and :c5culture: Culture from Pastures, scaling with Era. Spawn a Cattle or Sheep resource in each newly founded city, and in every city when you start a :c5goldenage:Golden Age.

    UU: Bubble Blaster (Replaces Cannon)
    34 RCS/16 CS (up from 30/14)
    Does not require Iron
    Volley and Splash Damage promotions

    UB: Magical Dairy (Replaces Caravansary)
    3 :c5gold: Gold (up from 1)
    +2 :c5goldenage: Golden Age Points from Pastures
    For each worked Cattle or Sheep resource in the city, :trade: international land trade routes originating from the city give +1 :c5gold: Gold, and foreign trade routes to the city give the owner +2 :c5gold: Gold and you +1 :c5gold: Gold.

    New Mitakihara - Homura Akemi
    Spoiler :
    UA: Thief of Time
    Start with a Spy. Gain bonuses when a spy completes an action.

    The list of bonuses are as follows:
    Column 1 Column 2
    Action Bonus
    Advanced Action 40 :c5faith: Faith, 40 :c5culture: Culture, or 100 :c5gold: Gold chosen at random, scaling with era
    Great Work theft 5 turns of :c5goldenage: Golden Age
    City State election rigged 40 points toward a random :c5greatperson:Great Person
    Tech stolen Gain a copy of the target civ's unique unit if they can currently build it, or a random unit otherwise*

    There is a known bug where the bonus for a stolen tech won't trigger if an advanced action completes at the same time.

    UU: Time Sniper (Gatling Gun)
    26 :c5strength: CS/50 :c5strength: RCS (up from 25/45)
    Quick Study
    Firing Doctrine
    Withdraw Before Melee

    UB: Dimensional Armory (Military Academy)
    1000 :c5production: Production cost (down from 1250)
    35 XP to units trained in the city (up from 25)
    Allows airlifting units
     
  17. Blue Ghost

    Blue Ghost Chieftain

    Joined:
    Sep 5, 2016
    Messages:
    657
    Fire Emblem Civpack for Vox Populi

    Remakes of the Fire Emblem civilizations for Vox Populi. With permission from and in collaboration with the Fire Emblem Civilization Modders group (Discord link)

    Download link

    Halidom of Ylisse (Emmeryn) -- original by codefreak5
    Spoiler :

    UA: Renewal
    +3 :c5happy: Happiness from City-State alliances. During a :c5goldenage: Golden Age, Diplomatic Units give an additional 30 :c5influence: Influence.
    Non-VP version: +3 :c5happy: Happiness from City-State alliances. During a :c5goldenage: Golden Age, gain 3 :c5influence: Influence per turn toward city-states with whom you have a pledge of protection..

    UU: Pegasus Knight (Knight)
    Hovering Unit (Ignores terrain penalties, and can pass through impassable terrain)
    -40% defense against ranged units
    Galeforce (When this unit kills a unit for the first time each turn, it regains all movement points and can attack once again at -30% CS)

    UB: Naga Shrine (Shrine)

    +3 :c5faith: Faith, +1 :c5culture: Culture (up from +2 :c5faith: Faith)
    +1 :c5happy: Happiness
    +20% :c5culture: Culture in city during Golden Ages
    Non-VP version: +1 :c5faith: Faith

    Theocracy of Plegia (Validar) -- original by codefreak5
    Spoiler :

    UA: Grima's Truth
    Gain :c5faith: Faith from kills. Captured cities instantly convert to Plegia's major religion, and gain 20 :c5culture: Culture and :c5gold: Gold for each citizen converted this way, scaling with Era.
    Non-VP version: Faith from kills and yields from conquest reduced

    UU: Dark Mage (Crossbowman)
    Available at Guilds
    +5:c5strength: CS, +1 :c5rangedstrength: RCS
    Nosferatu (heal 50 HP when killing an enemy unit)
    Can always be purchased with :c5faith: Faith

    UB: Dragon's Table (Grand Temple)

    Does not require Temple
    Grants free Temple and Great General in city
    All temples get +3 :c5faith: Faith, +3 :c5culture: Culture, +3 :c5gold: Gold, -2 :c5food: Food (up from +2 :c5faith: Faith, +2 :c5culture: Culture)
    +2 :c5food: Food for each owned Temple
    Gain +10 :c5food: Food and +10 :c5production: Production in city when killing an enemy unit, scaling with era
    Non-VP version: Temples get +1 :c5faith: Faith, +1 :c5culture:Culture, +1 :c5gold: Gold

    Sacae (Lyn) -- original by Kobazco
    Spoiler :

    UA: Lady of the Plains
    +1 :c5food: Food from Plains tiles. Cities get +15 :c5production: Production for gaining tiles, scaling with era (doubled for Plains tiles without features).
    Non-VP version: Production bonus reduced to +10

    UU: Nomadic Trooper (Skirmisher)
    +4:c5strength: CS, +2 :c5rangedstrength: RCS
    +1 Movement
    Steppe Hunter (+20% ranged attack strength on open terrain)
    Non-VP version: Replaces Chariot Archer, +4 CS, Steppe Hunter

    UI: Nomad Camp
    Available at Trade (Horseback Riding for non-VP verison)
    Can only be built on flat Grassland and Plains, and not adjace
    +1 :c5food: Food, :c5production: Production, :c5culture: Culture
    +5% border growth rate in city while worked
    Adjacent pastures get +1 :c5food: Food
    +1 :c5gold: Gold and :c5production: Production at Civil Service
    +1 :c5food: Food and :c5culture: Culture at Fertilizer

    Valm (Walhart) -- original by Kobazco
    Spoiler :
    UA: The Sword or the Knee
    No :c5unhappy: Unhappiness from War Weariness. :c5puppet: Puppet yield penalties reduced by 25%. +25% yields from vassals and city-states.

    UU: Dark Knight (Cuirassier)
    Available at Chemistry
    +6 :c5strength: CS, +2 :c5rangedstrength: RCS
    Slow Burn (Gain a cumulative +5% CS each turn it starts in enemy territory, up to a maximum of +30%. Resets when starting turn outside of enemy territory.)

    UB: Valm Harbor (Harbor)
    +5 :c5production: Production
    +1 :c5production: Production from sea tiles
    +25% production of all military units
    Naval units trained in the city gain an additional 25 XP

    Nabata (Sophia) -- original by Mathetes tou Megalou Alexandrou
    Spoiler :

    UA: Arcadian Harmony
    Reveal nearby Ancient Ruins and cities when settling a city. -25% :c5faith: Faith purchase costs, and may purchase any :c5greatperson: Great People with :c5faith: Faith once a religion is founded.

    UU: Shaman (Composite Bowman)
    Available at Philosophy
    +3 :c5strength: CS, +2 :c5strength: RCS
    When garrisoned in a city, reveal all tiles in a 6-tile radius at start of turn

    UI: Dragonstone Monument
    Available at Construction
    Cannot be built adjacent to each other
    Can be built on Desert tiles or any resources
    Improves resources when built
    ++1 :c5science: Science, +2 :c5faith: Faith
    +1 :c5science:/:c5faith: at Education and at Archaeology

    Valentia (Alm) -- original by Lord of Admirals
    Spoiler :

    UA: Spirit of the Deliverance
    +10% Combat Strength in enemy territory, increasing with each conquered city the enemy owns (max 50%). Gain :c5culture: Culture when non-recon units level up.

    UU: Villager (Warrior)
    +2 :c5strength: CS
    Earn a random promotion on first combat
    Cleric: Heal 15 HP on killing an enemy. Adjacent units heal an additional 15 HP per turn.
    Mercenary: +50% flanking combat bonus. Earn :c5gold: Gold from killing enemies and attacking cities.
    Soldier: +25% defense, and another +25% defense against ranged attacks.
    Pegasus Knight: +1 :c5moves: Movement, ignores terrain costs
    Cavalier: +2 :c5moves: Movement, can move after attacking

    UB: Sluice Gate (Aqueduct)
    3 :c5food: Food, 3 :c5production: Production
    Gain 50% of city's :c5production: Production when a citizen is born (up from 25%)
    +1 :c5food: Food from Farms
    +1 :c5production: Production from river tiles

    The Black Fang (Nino) -- Original by TheMH06
    Spoiler :
    UA: Let's Do Our Best!
    For each declaration of friendship, Nino and her friend gain +10 :tourism:Tourism. Gain a portion of each other civ's :c5science: Science based on your :tourism: Influence with them.

    UU: Fang Assassin (Zeppelin)
    Does not have Hovering Unit
    +10 :c5rangedstrength: RCS
    Lethality (Has a chance of instantly killing any unit it attacks, proportional to the damage the target has taken)

    UB: Fang's League (Constabulary)
    Available at Education
    Costs 350 :c5production: Production
    +3 :c5science: Science, +3 :c5culture: Culture
    50% :c5unhappy: Crime reduction (up from 30%)
    Grants a Spy when built in the capital
    Gain an additional +3 :c5science: and +3 :c5culture: for each active Diplomat

    Crimea (Elincia) -- original by Kiang
    Spoiler :

    UA: Children of Wisdom
    +3 :c5science: Science from Great Works and Great Person Tile Improvements. When a :c5greatperson: Great Person is expended, gain a large amount of :c5food: Food in the nearest city.

    UU: Greil Mercenary (Longswordsman)
    Cannot be trained with :c5production: Production
    Reduced :c5gold: cost
    Gains full XP from purchase
    When stationed in a city-state territory, gain Influence with the city-state and bonuses depending on the city-state's type

    UB: Crimean Royal Library (University)
    5 :c5science: Science, 2 :c5culture: Culture
    2 :c5citizen: Scientist specialists (up from 1)
    +1 :c5science: Science from Farms
    +10% :c5science: Science from Research Agreements
     
    Last edited: Apr 13, 2018
    IcyAngel likes this.
  18. HungryForFood

    HungryForFood Chieftain

    Joined:
    Oct 4, 2016
    Messages:
    249
    Location:
    Malaysia
    JFD's The Kingdom of Prussia for Vox Populi
    Does not need the original mod

    Recommended to use with Enlightenment Era for Vox Populi
    (direct download)
    (steam workshop)
    (link to thread)
    (link to original mod)


    Hohenfriedberg March (UA)

    Receive :c5goldenage: Golden Age Points when defeating enemy units. Melee and Gunpowder Units receive the Prussian Discipline Promotion. New units receive +100% more free experience.

    Kriegsschule (UB) (replaces Military Academy)

    • +2 :c5science: Science and :c5culture: Culture (instead of 1 :c5science: Science).
    • +10% :c5science: Science and :c5culture: Culture during :c5goldenage: Golden Ages.
    • 1 scientist specialist slot.
    • Costs less :c5production: Production (1000 instead of 1250).
    • Unlocks earlier at Metallurgy (or Fortification with Enlightenment Era).
    • All Gun and Melee units from the city gain +10% :c5strength: Combat Strength per adjacent Gun or Melee unit and +1 :c5moves: Movement.
    Gardekorps (UU) (replaces Fusilier, or Line Infantry with Enlightenment Era)

    • +4 :c5strength: Combat Strength.
    • Stalwart (+35% :c5strength: Combat Strength when defending).
    Additional mod compatibility
    Credits
    • JFD: Author.
    • Janboruta: Art (Civ Icon, Leader Icon, Unique Component Icons, Leaderscene, Map).
    • bernie14: Graphics (UUs).
    • Creative Assembly: Music (Peace).
    • Andrea Waldetoft: Music (War).
    • LeeS: Lua Utilities (Unit Spawn Handler).
    • HungryForFood: Kriegsschule icon (edited from this).
     
    Last edited: Jul 20, 2018
    IcyAngel and Asterix Rage like this.
  19. pineappledan

    pineappledan Warlord

    Joined:
    Aug 9, 2017
    Messages:
    3,033
    Gender:
    Male
    Location:
    Alberta, Canada
    Tomatekh's Sumer for Vox Populi
    Does not need the original mod
    (direct download)
    (link to original mod)
    (link to thread)

    Eannatum (Leader)
    Cradle of Civilization (UA)

    Newly founded Cities start with additional 45 :c5food: Food and :c5production: Production, scaling with era. +1 :c5production: Production on all specialists and specialists consume 1 less :c5food: Food.

    Ziggurat (UB) (replaces Temple)


    Available at Calendar (2 levels earlier)
    150:c5production: (down from 200)
    +3:c5faith: and +1:c5science: (up from 3:c5faith:)
    +1:c5gold: and +1:c5culture: to Wine, Incense and Amber
    -25%:c5unhappy: Religious Unrest
    +25% Religious Pressure
    Each Ziggurat gains a random bonus on completion:
    Spoiler :
    Enlil : +1 Gold/Science/Culture/Production/Defense/Faith/Food
    Ninlil : +1 Culture & Faith for every 5 Citizens in City
    Ninurta : +1 Faith to camps, +2 Culture
    Enki : +1 Science from River tiles, +1 Food
    Ninhursag : 1 Engineer specialist, +1 Faith to Engineers
    Inanna : 5 GAP & Faith from civilian birth, +1 Happiness
    An : -25% tile culture & gold cost
    Dumuzid : 1 civil servant, +15% GP rate
    Utu : +1 faith to Wheat, -30% Crime needs
    Nanna : +10% Science
    Ningal : +10% Food
    Ereshkigal : +1 Faith to mines
    Nergal : +10 City Defense, +10% Unit supply
    Neti : +1 Faith to quarries, 10% Production in City
    Nammu : +2 Production and +1 Faith to Lighthouses on Empire
    Gugalanna : +1 Faith to Pastures, +2 Production
    Geshtinanna : +15% Food is carried over on citizen birth
    Nidaba : 1 Scientist specialist, 1 Faith to Scientists
    Uttu : +1 Faith to plantations, +2 Gold
    Inzak : 1 Merchant Specialist, +1 Faith to Oases and Merchants

    Vulture (UU) (replaces Warrior)

    45
    :c5production: (+5 from warrior)
    9:c5strength:CS (+3 from warrior)
    2 moves
    Brute Force Promotion (+33%:c5strength: Combat Strength vs Barbarians)
    Triumph at Uggiga (Begins with 10XP)
    River Scout (Ignores terrain when on river tiles)
    First Emperor (25%:c5strength: Combat Strength vs unmounted melee units and -25% damage from cities)

    3UC/4UC components:
    Spoiler :

    Onager Wagon (Chariot Archer replacement)
    Available at Wheel
    65:c5production:
    melee unit (melee attack, not mounted, no weakness to spearmen, no penalty vs cities)
    12:c5strength: CS
    3 moves
    Does not lose movement in rough terrain
    No movement cost to pillage
    Does not require horses
    Upgrades to Knight, but ruins upgrade to horseman


    Eduba (Council replacement)
    Available at Wheel
    65:c5production:
    +1:c5science: +2:c5food:(up from 1:c5science:)
    7:c5science: as instant boost on citizen birth in city (up from 5:c5science:)
    +1:c5food: for every 5:c5citizen: in city
    Onager Wagon is effectively a stronger spearman, but it replaces chariot archer.
    Eduba is a council that allows you to capitalize more on the UA's instant production and food on settle

    Mod Compatibility
    To do
    If someone were to take on events for this civ, I would be grateful. At this time I have no interest in pursuing compatibility with events for VP

    Credits
    • Leugi: Eannatum leader image, Vulture model.
    • Mosile: Eduba icon
    • Danrell: Onager Wagon model
    • Janboruta: Vulture, Onager Wagon and leader icons.
    • Sukritact: Ziggurat icon, civ map, and DoM.
    • Firaxis: Sumerian Civ icon and Vulture SV icon from Wonders of the Ancient World DLC scenario; War Theme from Civ IV's Sumeria civilization.
    • Chris Sifinotis: Leader civilopedia text.
    • Irkalla: Additional design input.
    • Pouakai: Additional design input.
    • Andrew Holt: DoM voiceover.
    • Tomatekh: All code and art otherwise not listed.
     
    Last edited: Sep 28, 2018
    MarcosQuadros and adan_eslavo like this.
  20. HungryForFood

    HungryForFood Chieftain

    Joined:
    Oct 4, 2016
    Messages:
    249
    Location:
    Malaysia
    JFD's The Papal States (Pius IX) for Vox Populi
    Does not need the original mod
    (steam workshop)
    (link to thread)
    (link to original mod)

    Apostolic See (UA)

    :tourism: Tourism is increased by 50% with Civilizations that share your Religion. +3 :c5faith: Faith from Palace, Wonders, and :greatwork: Great Works. +50% conversion strength for Missionaries and Great Prophets.

    Chapel (UB) (replaces Temple)

    • 2 :greatwork: Great Work slots instead of 1, which provide a Theming bonus when filled
    • Up to three Chapels may be built per City, each with different :greatwork: Great Work slot types.
    • Costs less :c5production: Production (100instead of 200).
    • Costs no :c5gold: Gold maintenance.
    Disciple (UU) (standalone)

    • Can create unique :greatwork: Great Works.
    • Can also be expended to start a :c5goldenage: Golden Age.
    • Can only be purchased with :c5faith: Faith in the :c5capital: Capital.
    • Has a purchase cooldown of 8 turns (scaling with game speed).
    • May move immediately after purchase.
    Additional mod compatibility
    Credits
    • JFD: Author.
    • Janboruta: Artwork.
    • Civitar: Graphics
    • Nutty: Graphics
    • Antoine Brumel: Missa Et ecce terrae motus, Gloria (Peace Theme)
    • Ensemble Organum, Marcel Peres: Salve Regina; Chant of the Templars (War Theme)
    • HungryForFood: Vox Populi Compatibility, Vatican Museums icon
     
    hokath and adan_eslavo like this.

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