Pre-Flight- Change nothing. Expect 3-5 Chinese cities take in my turns.
IBT- A defending Berzerker loses to a horseman. Indian ship movements. A few workers/settlers finish. Keep on trucking them.
Turn [1] 1110AD- Attack on Tientsin. Veteran Cav kills a spear only losing one hp and promoting. Another attacks, same result, except we capture it. Install a new governor and move on. Not a big turn.
IBT- Banking in. Set research to Econ. In in 5 at -52gpt.
Turn [2] 1120AD- Assult on Hangchow. Decide to send a fully loaded boat of 3 berserks to attack a coastal city. Kill first spear with lost of one hp. Flawless victory next as Hangchow is taken. Next stop, Beijing.
Assult on Beijing. Attack first with a Berserk. Kill a pike first while losing 1 hp. Vet cav takes half damage, but wins against a pike. Another Berserk win, still havent taking it yet. Will take next turn.
IBT- A lure i set near Shangia to take there bulk away from Beijing has worked. Lose only one Cav. Military Acadamy finishes. Immediatly making Armies.
Turn [3] 1130AD- Attack on XinJian. Start the attack there. Take city while losing no units and little hp.
Attack on Chuquiapo. On the other side of the continent, another ship full of Berserks is ready to take a coastal city. Mistake the ship to having all berserks, when its 1 and 2 cavs. Land 2 cavs and kill a defender with berserk.
Assult on Beijing. Capture of Beijing actually. Its too much of a culture problem for us to hold on to. I have to abandon. We dont want cities flipping back at this stage. Change Trondheim to bank as a prebuild for Smiths.
IBT- Lose a cannon/berserker to a MDI. Hurry a MDI in a town down south so we have protection against any ships coming in. Attack a MDI with an army, kill it only to reveal that India has 3 WE and 3 AC. Have to hold off.
Turn [4] 1140AD- Assult on Shangia. Take it with 2 loses of cavs. burn it and the Chinise are without iron i believe.
Assult on Chuiquipo. Attack with an elite Berserk. He dies but redlines the spear. Veteran finishes it off with no healt loss. Raze the city. Elite takes out a warrior/settler pair. Makes a GL. Quickly will take back to homeland and make another army. Otherwise, normal turn. Mostly worker actions/MM.
IBT- Lose a unit. Nothing else.
Turn [5] 1150AD- This will be my last turn. Ive left you waiting long enough. So here it goes.
Attack on Ningpo. Lose two berserks to a reg pike. Very unlucky RNG. Win some minor battles, no cities though.
MM and worker actions at home. Thats about it.
Notes- Gotta build some defense down south. Also, in the next 5/10 turns, if we apply our forces, we can take the China Peninsula and more. Also, we could use some more forces behind India.
The Save