ViterboKnight
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Alea Iacta Est
The italian mod for Civilization 4 Beyond the Sword
The italian mod for Civilization 4 Beyond the Sword
(the mod is coming soon...)
Introduction to the mod
Alea Iacta Est mod is entirely set in Italy, and covers all its history, from the ancient ages to nowadays: its civilizations and leaders, its religions, its wonders, its great persons, and so on.
The most important people who lived in Italy in any period of its history are represented, and their goal is the Supremacy over the others. There are completely different ways to achieve victory. Even Cultural and Domination victories have been reworked, in order to reflect the Supremacy goal.
The leader you choose will set the starting period of the game, the opponents you will meet, and the technological scope the game will have. For example, if you choose a classical civilization like the Romans, you will start in the classical era, and your game will last till the middle ages, or even a part of the renaissance; so, you are the Romans, and the entire game will be set in your historical period.
Civilizations will rise and fall as the game goes on. The Romans will face the risk to fall, when the game passes the middle ages; there could be a new civilization (like the Longobards), who suddenly enters in the game and invades the Romans with a huge army. So, the more historically ancient civilizations will tend to leave it to the new ones; on the other hand, if they prove themselves tough enough to resist to the attack, thus proving to be able to stand the test of time, they could achieve a Survival victory.
Introduction to the walkthrough
There are a lot of new items, mechanics and features in this mod.
This walkthrough wants to show some games, played with different civilizations in order to show you different game periods. Most game features will be presented and described. Note: I will not show every single unit, tech, building and wonder. Just remember that, most of the times, something that exists in the standard game can have different statistics and purposes.
I'll try to give an extremely brief description of historical facts, as we face civilizations, leaders or something that needs to be quoted.
The default settings of these games are: difficulty Prince, speed Epic, world size Standard (5 opponents), map RandomItaly (a flat map with a few large snaky continents and a lot of big and small islands. However, just to let you know, the mod also includes a pre-made huge Italy map).
Note: this entire walkthrough is attached as a PDF.