chazzycat
Deity
- Joined
- Oct 13, 2010
- Messages
- 2,918
I just played my first immortal game and I have to say the Mayans seem incredibly powerful for a wide empire/REX playstyle. Built 6 cities right off the bat and thats all I needed all game.
The pyramid giving plus 2 science as well as 2 faith is absolutely huge. This allows you to offset the loss of science from the early NC, while at the same time, almost guaranteeing first religion. Then with their free GP, the free one from liberty, and the prophets you'll get naturally, you can enhance your religion first AND get a nice early wonder. Or do anything really....it's so flexible.
Messenger of the gods seems to be perfect for this approach...getting 4 science from just a road and a shrine is pretty insane. Later I selected tithe and religious texts and totally dominated religion. All the money from tithe (about 150 GPT towards the end) enabled me ally all the CS and I sailed to diplo victory without too much of a threat.
The only funny thing about the Mayans is that their UA makes it really hard to generate your own GP, since "free" ones still up the cost of the next one. In fact in that game apart from prophets, I didn't actually generate ANY the "old fashioned way." It may be wiser to focus on faith generation and forget GPP entirely.
The pyramid giving plus 2 science as well as 2 faith is absolutely huge. This allows you to offset the loss of science from the early NC, while at the same time, almost guaranteeing first religion. Then with their free GP, the free one from liberty, and the prophets you'll get naturally, you can enhance your religion first AND get a nice early wonder. Or do anything really....it's so flexible.
Messenger of the gods seems to be perfect for this approach...getting 4 science from just a road and a shrine is pretty insane. Later I selected tithe and religious texts and totally dominated religion. All the money from tithe (about 150 GPT towards the end) enabled me ally all the CS and I sailed to diplo victory without too much of a threat.
The only funny thing about the Mayans is that their UA makes it really hard to generate your own GP, since "free" ones still up the cost of the next one. In fact in that game apart from prophets, I didn't actually generate ANY the "old fashioned way." It may be wiser to focus on faith generation and forget GPP entirely.