Cromagnus
Deity
- Joined
- Sep 11, 2012
- Messages
- 2,272
I just played a game that demonstrates perfectly how warring post-patch is inherently messed up. Allow me to set the stage:
Elizabeth - Deity - Continents - Standard
I spawn within ten tiles of Amsterdam, and soon afterwards I find Venice and Hiawatha.
I steal a worker from Venice, but Holland and the Iroquois have no problem with this. They both DoF me and each other, creating a nice little club that Venice isn't in. Since my friends like me more than Venice, I denounce Venice, and on turn 55, I upgrade my composites and march on Venice again, invading on turn 62.
Holland and Hiawatha both have caravans to me, I have multiple trade deals with both of them, and I've denounced someone they like less than me. Despite DoWing Venice, it's all green: we've traded recently, they have an embassy in my capital, we've declared friendships with the same people... happy happy.
I take Venice on turn 70. (with no casualties, I might add, by drawing his warriors out into the field)
All seems well. I'm having a good game... got allied cultural CS by playing my cards right, I just got Pyramids, should have NC by turn 80, have 5 cities with 7 unique luxuries and Stonehenge, thanks to Venice, and more than enough workers to do anything I want... like build roads to my "friends"... steamroll the continent, etc.)
The next turn, they both backstab me. (Backstab = Denounce a friend)
The turn after that, they both DoW me.
This isn't fair. This is as well as you can manipulate diplomacy when warring... if it isn't possible to do what I just described without global DoW, that's complete BS. It's broken. Please fix it. War is nerfed if you can't take a single capital without your best friends attacking you!!! I don't care that Venice only had one city, it's FREAKING VENICE. He has one city until his Merchant finds a second one... so I'm supposed to wait indefinitely?
Elizabeth - Deity - Continents - Standard
I spawn within ten tiles of Amsterdam, and soon afterwards I find Venice and Hiawatha.
I steal a worker from Venice, but Holland and the Iroquois have no problem with this. They both DoF me and each other, creating a nice little club that Venice isn't in. Since my friends like me more than Venice, I denounce Venice, and on turn 55, I upgrade my composites and march on Venice again, invading on turn 62.
Holland and Hiawatha both have caravans to me, I have multiple trade deals with both of them, and I've denounced someone they like less than me. Despite DoWing Venice, it's all green: we've traded recently, they have an embassy in my capital, we've declared friendships with the same people... happy happy.
I take Venice on turn 70. (with no casualties, I might add, by drawing his warriors out into the field)
All seems well. I'm having a good game... got allied cultural CS by playing my cards right, I just got Pyramids, should have NC by turn 80, have 5 cities with 7 unique luxuries and Stonehenge, thanks to Venice, and more than enough workers to do anything I want... like build roads to my "friends"... steamroll the continent, etc.)
The next turn, they both backstab me. (Backstab = Denounce a friend)
The turn after that, they both DoW me.
This isn't fair. This is as well as you can manipulate diplomacy when warring... if it isn't possible to do what I just described without global DoW, that's complete BS. It's broken. Please fix it. War is nerfed if you can't take a single capital without your best friends attacking you!!! I don't care that Venice only had one city, it's FREAKING VENICE. He has one city until his Merchant finds a second one... so I'm supposed to wait indefinitely?