We all know what "war weariness" is but what about this:
War Happyness/Peace Weariness:
Some civs (Hittites, Mongols, Aztecs) and some new civs, which could be added to the game (Huns), have cultures and systems of government, which are based on continuous warfare. If a leader fails to have war with at least one enemy, his citizens (or at least those in power) will think of him as weak and become angry. But if he makes war (and is victorious) he will be a popular leader and his citizens will become happy.
In most countries it is easier to make people accept lower wages and fewer rights if your country is at war. Those of you, who have read George Orwell's 1984, will know that some governments can actually be based on this simple system (War against others is Peace in your own country).
Peace Happyness:
Some Democracies, Republics and governments like that could get a happyness bonus if they have peace with all other nations.
War Happyness/Peace Weariness:
Some civs (Hittites, Mongols, Aztecs) and some new civs, which could be added to the game (Huns), have cultures and systems of government, which are based on continuous warfare. If a leader fails to have war with at least one enemy, his citizens (or at least those in power) will think of him as weak and become angry. But if he makes war (and is victorious) he will be a popular leader and his citizens will become happy.
In most countries it is easier to make people accept lower wages and fewer rights if your country is at war. Those of you, who have read George Orwell's 1984, will know that some governments can actually be based on this simple system (War against others is Peace in your own country).
Peace Happyness:
Some Democracies, Republics and governments like that could get a happyness bonus if they have peace with all other nations.