Anyone play this? I do, it's really fun, and I'm looking for other CFCers to join in combat for Lancaster or York! If you have the game, please tell me and let's exchange Steam profiles or something. If you don't, read on with the post because I figured I might as well tell you about it.
It's like Mount & Blade (Similarly fun!) but a little more straightened with a better engine and a less demanding (but equally rewarding) requirement of upfront skill for being able to participate.
Gameplaywisely there's not much to build on or discuss. It's a regular arcadish first/third person game where you use medieval weapons rather than handguns. I've only seen two game modes online, Team Death Match and Conquest. Can't say I've looked a lot though, I'm new to the game so don't blame me for being wrong!
Team Death Match is slaughter-till-your-team-has-the-required-score and Conquest is objective based warfare. There's basically five kinds of fighting, all of which requires practice and perfection - melee with shield, melee without (usually two-handed), archer, crossbow, and knight. You utilize different classes for the game - you begin with a pretty shoddy man-at-arms character and then earn XP/gold through killing enemies, helping allies, capturing objectives and can unlock the other 3 built-in classes or the 4 you can customize yourself. EDIT: I was personally overwhelmed by the amount of detail you can specialize in - shape of sword working better in certain situations like armor piercing, fencing or encumbrance - when you buy a bow, you just don't buy a bow. You buy a specific bow type, then choose a kind of arrowheads, choose between quivers or a certain arrow feather, plus several other things to eventually to end up with a weapon and fighting style that suits you.
Compared to Mount & Blade, which is a very fun game, you have a sense of progression, there is higher dependency on team play with bandaging and reviving allies, better visuals and some pretty immersive details (On-battlefield executions are particularly harsh at times). All of this actually make it into a quite elegant game and I find it really immersive. The crunchy sound when you are crushed by a cavalier excites me in particular - there are plenty of fun things you experience and interesting challenges you are put in. Because of the armor system, an arrow to the head often doesn't kill you anymore (As it did in M&B, making skilled archers particularly annoying). On the other hand, the armor system makes it impossible to damage heavy infantry at times which is not very amusing with a light weapon.
On the other hand, the fact that there's two factions, neither of which being that different, you seem to miss the sense of Mount & Blade's intriguing nation chaos when Nordic warriors fought Arabs in snow terrain. War of the Roses is less exotic that way, but the setting itself is particularly grim and dark, and it makes for a game which feels more well-developed and complete.
The makers of the game are constantly working to add new things or fix old things. They preferred releasing a working game early with fewer features, then to add in depending on what players wanted.