Yuri2356
Test Screening
No one would have believed in the last years of the nineteenth century that this world was being watched keenly and closely by intelligences greater than man's and yet as mortal as his own; that as men busied themselves about their various concerns they were scrutinised and studied, perhaps almost as narrowly as a man with a microscope might scrutinise the transient creatures that swarm and multiply in a drop of water. With infinite complacency men went to and fro over this globe about their little affairs, serene in their assurance of their empire over matter. It is possible that the infusoria under the microscope do the same. No one gave a thought to the older worlds of space as sources of human danger, or thought of them only to dismiss the idea of life upon them as impossible or improbable. It is curious to recall some of the mental habits of those departed days. At most terrestrial men fancied there might be other men upon Mars, perhaps inferior to themselves and ready to welcome a missionary enterprise. Yet across the gulf of space, minds that are to our minds as ours are to those of the beasts that perish, intellects vast and cool and unsympathetic, regarded this earth with envious eyes, and slowly and surely drew their plans against us.
Let the great dissilusionment begin.
Planning on making a few different scenarios based on that classic work of Sci-Fi, and its various incarnations. In addition to the scens. , thw work done here could lead to a larger mod in which you act out the potential aftermaths of the war:
-human survivors vs the newly settled in Martian populace. (Supposing bacteria don't kill them off)
-The empires of man racing to rebuild after the destruction, and be the first to unlock the secrets left behind by the fallen invaders, but with the eyes of the invaders still glaring at our beloved home.
================News:================
Update: 11/26/05
Units list for Martians begun.
Major choices that need to be made here include:
=========== Scenario ===========
Setting:-C. 1900, Time of the original novel.
----Scen. would be set in Southern England, with possible inclusion of the rest of the UK.
----Would use the units of the Era for man, and the original style Fighting machines for the Martians. (Though many versions of the old machine exist, so one would need to be chosen for this project)
----Scen. Would have global scale, with players able to choose between various major powers of the 50's weilding the weapons of the day. Martians would posess the '53 movie's war machines.
- 2005 Take on the Modern setting of the newest film.
----Another World-spanning scenario, With modern weapons for man and Paramount's new version of the Tripods.
Martians:
Building/advancement:
-Can settle down and build new Units from landing sites, and limited tech advancement/terrain improvements availible as time goes on. (Matches up with the book's events, where they manage to set up a bit of a presence on Earth before going down, and somewhat fits with '53 movie as well)
Power:
-How much shall they outclass human units? In the novel, we managed to take a few of them out early on, until they adapted and started to employ more effective tactics/weapons, at which point England was more or less pwned. However, for gameplay reasons the Martian advance can't be too one-sided, so how far ahead should they be? Really important for '53 and '05, where the machine's energy shields make them more or less invincible. (The '53s took a direct hit an atom bomb without even being scratched)
Economy:
-Ties in with building, will they have any major uses for wealth/resources pilliaged from Earth? If so, how much of an effect should they have?
Unit List:
Excavator
Strength - N/A Movement - 2 Cost - ?
Requirements:
Boni:
[Worker Unit]
Promotions:
N/A
A simple automated device used to flatten out land and clear debris. Well suited to manual labour which is below the surpreme minds of the invaders from Mars.
Heat Ray Turret
Strength - ? Movement - 0 Cost - ?
Requirements: None
Boni:
+% Vs Gunpoder
+% Vs Melee
Promotions:
Combat
City Defense
(First strikes?)
Stationary defence unit consisting of a single heat ray projector on a pivoting mount. A Line of Sight weapon which can effectively lay down fire in all directions over great distance, though it is incapable of shooting arround obstacles. Used early on to defend opened cylinders until Fighting Machines can be assembled.
Fighting Machine (Unarmed)
Strength - ? Movement - 2 Cost - ?
Requirements:
Boni:
+% vs Gunpowder
+% vs Cavalry
-% vs Artilery
-% vs Ships
Promotions:
Combat
(Melee unit promotions)
Fearsome weapons of chaos and destruction, evcen without armament the Martian tripod is deadly when pitted against the forces of Earth. With it's powerfull leg, armoured body, and great sweeping tentacles it can rip through infantry lines and toss men about like playthings. However, in spite of its fearsome stature, the Tripod can be felled by heavy cannon fire if hit squarely and caught off guard.
Fighting Machine (Heat Ray)
Strength - ? Movement - 2 Cost - ?
Requirements:
Boni:
+% vs Gunpowder
+% vs Cavalry
+% vs Ships
-% vs Artilery
Promotions:
Comabt
(First strikes?)
A towering engine of destruction, with the merciless main weapon of the Martian invasion clutched in its grasp. Togeather the two are marridge made in in the lowest pits of hell, and with its nimble limbs the machine can turn the weapon any way it desires and carry its destructive power across the battlefield. Truly a thing to be feared, though well hidden cannons still stand a chance against it in an ambush.
Fighting Machine (Black Smoke)
Strength - ? Movement - 2 Cost -?
Requirements:
Boni:
+% vs Artilery
+% vs Infanty
-% vs Ships
*Can bombard cities
*Behaves as Artilery
Lobbing shells, which in turn spew forth a foul and noxious gas, few things can hide from the power of the Martian's chemical arsenal. The low-hanging clouds seep into every ditch and trench and dugout, choking all who lie within with its icy grasp. Devastating when used against citys, but useless against the armoured hulls of ironclads.
Fighting Machine (Heat Ray & Black Smoke)
Strength - ? Movement - 2 Cost - ?
Requirements:
Boni:
+% vs Gunpowder
+% vs Cavalry
+% vs Ships
+% vs Artilery
Promotions:
Comabt
(First strikes?)
*Can bombard Cities
*Behaves as normal unit
With its full arsenal brought to bear, little can stand against the diverse armament of this great Behemoth.
Human
Building/advancement:
The book takes place over a fairly brief timespan, as do the other invasions, so how much chance should humanity have to build and develop over the course of the War?
Power:
Same question as with the Martians, How week should our forces be? Should we get the odd lucky kill, or are our efforts little more than a diversionary tactic, delaying the inevitable?
Economy:
-Clearly a biggie for humans. If we're letting the war drag out long enough for industry to factor in, then the element of defending one's resources for as long as possible, at any cost, would be crucial to the human side, as would protecting your roads, towns, and other imrovements before the advancing armies.
=========== Mod ===========
One of two possible variants, breifly mentioned before:
"Empire of Man" - The Martians were faught off in the original war, so man must now rebuild in the wake of the destruction. But can the feuding nations of Earth keep their differences aside in fear of annother attack, or will the lure of conquest with back-engineered martian weapons be too great?
"Earth Under the Martians" - Mars Kicked us 'ol school, and has now settles down on our lovely blue sphere. Human survivors try to hold out in the ruins as our home is stolen from us, and the Martian's unity starts to fracture with the crisis of departing their homeworld now a fading memory...
A lot of this will need to wait until we get full support for building Unit models, but for now we can at least lay out the concepts of it.