Gothmog
Dread Enforcer
- Joined
- Sep 19, 2002
- Messages
- 3,352
I have been lurking around this site for a number of months and I have found no useful information about the details of War Weariness. Thus, I decided to start a thread describing my recent experiences and asking for the input of others.
The solo game I am currently playing is at Deity level on a standard map. Everything else was random, I was given Greece and there are lots of islands.
Early in the game I wiped out Rome, who was on a small island with me . I made extensive use of my hoplites to destroy their infrastructure, take slaves, and sit on all the iron on the island. I colonized all the smaller islands that I could reach and then had to wait for Astronomy to find any other civs. Of course they found me first. By the time I met with them they were way way ahead of me . I played catch up for a long time, meanwhile Persia and Babylon conquered all the other civs except Egypt who was on an easily defended peninsula. Soon Persia and Egypt wiped out Babylon with Persia getting most of the spoils. I did sneak a settlement onto the major island and got some gems. I was about to catch up with Persia (in techs and production) and was considering my next move when they went from gracious to attacking me without warning . We had been trading two for two luxuries and so I immediately had happiness problems (I was in a democracy). I brought in Egypt on my side and focused on keeping my gems settlement. I decided early on that I was going to try to stay in democracy because otherwise Persia would get tanks during my revolution and wipe me out. Thus the stage was set for a war of at least 20 turns (my deal with Egypt) in democracy. I define an increase in war weariness as an increase in the number of turns between increases in war weariness. Here are some of my observations.
* Having naval units in Persian territory did not seem to increase war weariness.
* I refrained from using Artilery for anything other than defence (in my games I only get one shot at attacking units no matter how much Artilery I have in my city, what up with that?) as much as possible but when I did use it to cut his supply roads from positions within my territory I did not notice any increase in war weariness.
After 10 turns of war I was running Luxuries at 60% and I saw the first Persian Tank . I managed to steal a couple of tech advances from Persia (I got three from one espionage mission, I was not expecting that) including Motorized Transportation.
[dance]
I decided to try to raize a couple of his cities just to put the hurt on him and noticed that...
* Attacking Persian cities did not seem to increase war weariness as long as I did not leave any units in his territory between turns.
* I did not use Artilery against any of his cities but I did use it extensively against units of his in range of my cities and again did not notice any increase in war weariness.
Then on turn 12 of the war with my luxuries at 70% and me loosing a few gp each turn with no research and starting to loose hope... Egypt made peace with Persia. I immediately made peace with Persia too, they even threw in 500 gp! Of course egypt went from gracious to cautious even though I had done nothing. I decided that the only way for me to gain on Persia (they had all the good wonders upto this point except TOE). Was to invade Egypt and take all their luxuries and Bach's. So I moved my forces into position, declared war and to my surprize.
* No war weariness!
I was really expecting lots because I declared war and because there were only two turns between my war with Persia and my declaration against Egypt. I have now been at war with Egypt for 4 turns and still no war weariness! Is this because they are much smaller than I? because they betrayed me. I have no idea.
Well that's my story...
Comments? Additions?
Thanks to any who read this, my first post.
The solo game I am currently playing is at Deity level on a standard map. Everything else was random, I was given Greece and there are lots of islands.
Early in the game I wiped out Rome, who was on a small island with me . I made extensive use of my hoplites to destroy their infrastructure, take slaves, and sit on all the iron on the island. I colonized all the smaller islands that I could reach and then had to wait for Astronomy to find any other civs. Of course they found me first. By the time I met with them they were way way ahead of me . I played catch up for a long time, meanwhile Persia and Babylon conquered all the other civs except Egypt who was on an easily defended peninsula. Soon Persia and Egypt wiped out Babylon with Persia getting most of the spoils. I did sneak a settlement onto the major island and got some gems. I was about to catch up with Persia (in techs and production) and was considering my next move when they went from gracious to attacking me without warning . We had been trading two for two luxuries and so I immediately had happiness problems (I was in a democracy). I brought in Egypt on my side and focused on keeping my gems settlement. I decided early on that I was going to try to stay in democracy because otherwise Persia would get tanks during my revolution and wipe me out. Thus the stage was set for a war of at least 20 turns (my deal with Egypt) in democracy. I define an increase in war weariness as an increase in the number of turns between increases in war weariness. Here are some of my observations.
* Having naval units in Persian territory did not seem to increase war weariness.
* I refrained from using Artilery for anything other than defence (in my games I only get one shot at attacking units no matter how much Artilery I have in my city, what up with that?) as much as possible but when I did use it to cut his supply roads from positions within my territory I did not notice any increase in war weariness.
After 10 turns of war I was running Luxuries at 60% and I saw the first Persian Tank . I managed to steal a couple of tech advances from Persia (I got three from one espionage mission, I was not expecting that) including Motorized Transportation.
[dance]
I decided to try to raize a couple of his cities just to put the hurt on him and noticed that...
* Attacking Persian cities did not seem to increase war weariness as long as I did not leave any units in his territory between turns.
* I did not use Artilery against any of his cities but I did use it extensively against units of his in range of my cities and again did not notice any increase in war weariness.
Then on turn 12 of the war with my luxuries at 70% and me loosing a few gp each turn with no research and starting to loose hope... Egypt made peace with Persia. I immediately made peace with Persia too, they even threw in 500 gp! Of course egypt went from gracious to cautious even though I had done nothing. I decided that the only way for me to gain on Persia (they had all the good wonders upto this point except TOE). Was to invade Egypt and take all their luxuries and Bach's. So I moved my forces into position, declared war and to my surprize.
* No war weariness!
I was really expecting lots because I declared war and because there were only two turns between my war with Persia and my declaration against Egypt. I have now been at war with Egypt for 4 turns and still no war weariness! Is this because they are much smaller than I? because they betrayed me. I have no idea.
Well that's my story...
Comments? Additions?
Thanks to any who read this, my first post.