- Joined
- Oct 5, 2001
- Messages
- 30,080
In the last GOTM (Which I finished too late to submit...) I was doing OK. I had teamed up with the Indians to take out the French, who had around two-thirds of the other continent.
The Aztecs got dragged into the war (they got uppity when I nuked Paris). Anyway, I didn't need this complication, as war weariness had pushed me into anarchy, and effectively stopped the flow of new troops into the arena. So I got peace with the Aztecs, and left the indians to wipe them out, although not before I'd changed to communism.
At this point, I wanted to go for a space-race victory, because it was touch-and-go as to whether I could beat the Indians. To facilitate this, I went into anarchy so as I could change to democracy and improve my research and production.
I got back into democracy, and everything was fine. Although, I wanted to know whether the Indians were also building a spaceship, so I tried to spy on them. The spy got killed, and the indians moved from "Polite" to "Annoyed". Next turn, they declared war.
The really frustrating thing was that I didn't even get a turns' grace before I was plunged back into anarchy by war weariness. What's going on here? It was tham who attacked me, so why did I get war weariness at all? Only one or two of my cities were actually originally Indian, so it wasn't the "stop attacking opur motherland", it was straight-out war weariness, of epic proportions. Does it work that you don't get protection from war weariness if you provoke an AI into war by trying to spy?
Luckily I managed to hold off, but I was about to get my a$$ kicked when I launched the spaceship....
The Aztecs got dragged into the war (they got uppity when I nuked Paris). Anyway, I didn't need this complication, as war weariness had pushed me into anarchy, and effectively stopped the flow of new troops into the arena. So I got peace with the Aztecs, and left the indians to wipe them out, although not before I'd changed to communism.
At this point, I wanted to go for a space-race victory, because it was touch-and-go as to whether I could beat the Indians. To facilitate this, I went into anarchy so as I could change to democracy and improve my research and production.
I got back into democracy, and everything was fine. Although, I wanted to know whether the Indians were also building a spaceship, so I tried to spy on them. The spy got killed, and the indians moved from "Polite" to "Annoyed". Next turn, they declared war.
The really frustrating thing was that I didn't even get a turns' grace before I was plunged back into anarchy by war weariness. What's going on here? It was tham who attacked me, so why did I get war weariness at all? Only one or two of my cities were actually originally Indian, so it wasn't the "stop attacking opur motherland", it was straight-out war weariness, of epic proportions. Does it work that you don't get protection from war weariness if you provoke an AI into war by trying to spy?
Luckily I managed to hold off, but I was about to get my a$$ kicked when I launched the spaceship....