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Warfare Expanded (for MOAR) Assets 6.0

Units

  1. Wolfdog

    Wolfdog Unit Butcher

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  2. Golan v

    Golan v Chieftain

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    Is it doubling the view force for evry unit?
    Just trying to understand..
     
  3. Wolfdog

    Wolfdog Unit Butcher

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    These are just art assets so other people can add them to there mods.
     
  4. Wolfdog

    Wolfdog Unit Butcher

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    Gedemon likes this.
  5. Laurana Kanan

    Laurana Kanan Queen's

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    :eekdance: Thank you so much for updating this! It appears, though, that this links to the alt. modinfo for Warfare Expanded and not to the Assets file.
     
  6. Wolfdog

    Wolfdog Unit Butcher

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  7. Laurana Kanan

    Laurana Kanan Queen's

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    :salute: Thank you so much! I guess I'll have to finally add some new techs. Need more room and more time to really let these units shine!
     
  8. Laurana Kanan

    Laurana Kanan Queen's

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    Hi, @Wolfdog ! Am enjoying the new units in Ver. 6.0 of WE. Will you also be updating the Modbuddy file/assets?
     
  9. Wolfdog

    Wolfdog Unit Butcher

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  10. Laurana Kanan

    Laurana Kanan Queen's

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    Fantastic! :thumbsup: Thank you!
     
  11. Wolfdog

    Wolfdog Unit Butcher

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    Laurana Kanan likes this.
  12. ambelgra

    ambelgra Chieftain

    Joined:
    Dec 17, 2008
    Messages:
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    Location:
    Brooklyn
    I'm getting pretty big errors when building my mod with these assets. "Cook" errors basically? If anybody can help me out, I'd appreciate it

    Spoiler :

    Starting AssetCooker...
    XLP cook starting...
    C:\Users\Afknows\Documents\Firaxis ModBuddy\Civilization VI\Obama Rise and Fall\Obama Rise and Fall\XLPs\Units.xlp
    Opened output file: C:\Users\Afknows\Documents\My Games\Sid Meier's Civilization VI\Mods\Obama Rise and Fall\Platforms\Windows\BLPs/units/units.blp For XLP: 'C:\Users\Afknows\Documents\Firaxis ModBuddy\Civilization VI\Obama Rise and Fall\Obama Rise and Fall\XLPs\Units.xlp'
    Starting 'units/units'
    Loading error asset: (Error/Unit_Error_Asset)
    Replacing asset: (UAV) in entry (UAV) with error asset
    The following 7 entities had errors:
    Assets: 1
    UAV
    Materials: 2
    UAVMissile_Material
    UAV_Material
    Textures: 4
    Generic_4x4_white_ao
    Generic_4x4_black_m
    Generic_4x4_black_t
    Generic_4x4_black_g
    ****** Log from Material: 'UAVMissile_Material' (ERRORS!!) ********
    --------------
    I/O error reading XML: C:\Users\Afknows\Documents\Firaxis ModBuddy\Civilization VI\Obama Rise and Fall\Obama Rise and Fall/Materials/UAVMissile_Material.mtl
    ****** Log from Material: 'UAV_Material' (ERRORS!!) ********
    --------------
    Entity: 'Generic_4x4_white_ao' bound to parameter: 'AO' does not exist.
    Entity: 'Generic_4x4_black_m' bound to parameter: 'Metalness' does not exist.
    Entity: 'Generic_4x4_black_t' bound to parameter: 'TintMask' does not exist.
    Entity: 'Generic_4x4_black_g' bound to parameter: 'Gloss' does not exist.
    Starting error propagation from 'UAV_Material'
    ****** Log from Texture: 'Generic_4x4_white_ao' (ERRORS!!) ********
    --------------
    I/O error reading XML: C:\Users\Afknows\Documents\Firaxis ModBuddy\Civilization VI\Obama Rise and Fall\Obama Rise and Fall/Textures/Generic_4x4_white_ao.tex
    ****** Log from Texture: 'Generic_4x4_black_m' (ERRORS!!) ********
    --------------
    I/O error reading XML: C:\Users\Afknows\Documents\Firaxis ModBuddy\Civilization VI\Obama Rise and Fall\Obama Rise and Fall/Textures/Generic_4x4_black_m.tex
    ****** Log from Texture: 'Generic_4x4_black_t' (ERRORS!!) ********
    --------------
    I/O error reading XML: C:\Users\Afknows\Documents\Firaxis ModBuddy\Civilization VI\Obama Rise and Fall\Obama Rise and Fall/Textures/Generic_4x4_black_t.tex
    ****** Log from Texture: 'Generic_4x4_black_g' (ERRORS!!) ********
    --------------
    I/O error reading XML: C:\Users\Afknows\Documents\Firaxis ModBuddy\Civilization VI\Obama Rise and Fall\Obama Rise and Fall/Textures/Generic_4x4_black_g.tex
    Load finished for: 'units/units' in 0.084 seconds
    Cook finished for: 'units/units' in 0.001 seconds
    Disk write finished for: 'units/units' in 0.008 seconds
    Cleanup finished for: 'units/units' in 0.002 seconds
    XLP cook completed with success.
    Cook completed in 0.229 seconds
     
  13. Laurana Kanan

    Laurana Kanan Queen's

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    Have you copied all the relevant art files to the appropriate ModBuddy project folders? Geometries, Assets, Materials, Textures.
     
  14. ambelgra

    ambelgra Chieftain

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    At first I didn’t but then afterward, I tried to put them in. Still the cook errors. Also, and this is how I know something is wrong: the UAV doesn’t show in the Asset Previewer, all i get is the orange exclamation point.

    Maybe my import method was wrong and it just doesn’t see all the neccesary files?
     
  15. Deliverator

    Deliverator Graphical Hackificator

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    Those generic textures that the cook is saying it can't find are included in the download so something must have gone wrong with the project setup or copying them into your projects Textures folder.
     
  16. Laurana Kanan

    Laurana Kanan Queen's

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    It probably wouldn't hurt to upload your project folder here* for others to take a look at. I do know there's nothing wrong with the UAV files as I had added that unit to one of my own mods last year.
     
  17. ambelgra

    ambelgra Chieftain

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    Figured it out: The way I put the files in the pantry was wrong. You guys have been a huge help, seriously.
     
    Laurana Kanan likes this.

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