I have a question/sugestion for the future version of the mod: Shouldn't the "trade communications" option that becomes availabe with the Diplomacy tech be removed? I think it comes way too soon in the game(secon era) and if the game is played on a standard map all the civilisations become known in max 3 turns. What follows next is nothing but a WH version of WW II : 10 civs or more unite against another 5, for example. Removing the "trade comm" option should make the atmosphere more middle-ages: one civ should explore more to find the more distant or isolated civs and the alliance system should be more regional. So what do you think?