At long last I am proud to announce the release of the Warhammer Fantasy Mod version 2.5! You may download it here: DOWNLOAD! You also need this small patch! And look: added advisors! These are optional, of course... http://www.civfanatics.net/uploads10/Update2gen_adv.zip Requirements: Civilization III Conquests, version 1.22. English version of "vanilla" Civ 3. Disk space needed: about 775 MB. This download replaces all previous Warhammer mod installations. As I've deleted a lot of old units and other stuff no longer used, it's recommended that you delete your old version of the mod to save space. This includes the Net Art folder, which is no longer used (by this mod, at least). The mod comes in .rar format. If you don't have Winrar installed you can try one of these free rar extractors. Extract it to your Conquests\Scenarios folder. For most people, this is located in C:\Program Files\Infogrames Interactive\Civilization III\Conquests\Scenarios Note that some rar-extractors want to add the filename (i e WH2.5) to the extract path, so you may have to remove "WH2.5" from the path name to get it right. What to expect: A thoroughly tested fantasy mod based on Games Workshop's Warhammer world. 29 civilizations, more than 450 units. Dwarfs, elves, orcs, vampires, demons, dragons and wizards. Some of the changes: -New Civilizations: Skaven and Beastmen -New barbarians: Ghouls and Skeletons created by the evil Necrarch vampires -Over 70 new building graphics -Over 70 new and updated units, including unit lines for the Skaven and Beastmen -New Wonders and Improvements -New and modified techs -and too much to list here! Please report any bugs you may find. Hopefully I'll be able to release a simple patch if necessary to fix any minor problems. I've also made a lot of changes, so if some things are different don't start writing that confused message so quickly. For example you might think, "Why do I have to wait until Pottery to build Bugmans's Brewery?" but that's intentional. Remember to check the Civilopedia if you're confused about something. But don't check Iron or Horses, because then you'd get a very annoying error pop up. It's relatively harmless, but just... don't. Many thanks to the following people: embryodead - For making the original mod, and for coming back with encouragement and bug hunting. aaglo - For making lots of units, and for carrying the ring load when it got heavy. LizardMenRule! - For getting the skaven ball rolling, and for creative help with the diplomacy text. and to all the enthusiasts in the discussion thread and elsewhere. You'll find a more comprehensive credits list (and other stuff) in the ReadMe file in the WH2 folder.