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Warlord Faction

Discussion in 'Civ4 - Demo Game IV: Citizens' started by Provolution, Feb 28, 2008.

  1. Provolution

    Provolution Sage of Quatronia

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    Faction: Warlords of Martian Fields

    The Seven Warlords of the Martian Fields were all proud warriors and leaders of men. They did not watch the boiling grub with the complaining village people, they did not pray and sacrifice goose all day, they did not sit and ponder about algebra and their existence all day. However, every single day they trained, long marches, long dashes of running, they sharpened their arms, donned their pelts around their limbs for protection and they painted warpaint in their angered faces. They had sworn an oath of fealty to the Philosopher King of the Triad Legion, their despot and their law was their oath to the Triad King and a short and untimely death for his opponents. They worked as hunters and warriors, expecting the tribal council to provide them with corn, fruit and berries, the Church of Giruvegan with blessings and the PHilosophers Legion with a deeper purpose. The way of living was simple, every man and family for himself, and the pact with the spirits and the gods was the only one worth mentioning.

    Their goal was now to help the Legion carve out a solid state within the first two millenniums ahead..

    The warlords embraced the coming of a new era, with dynasties, slaves to carry their siege equipment and build roads and bridges, religion to put iron into a mans soul and a bright new era of hardened and free men to come. However, was it one thing the Warlords loathed, was to be divided into castes, as they much preferred the present clannish ways, and to keep their proud and militant clan as one.



    Enrollment

    Warriors may decide to join the Warlord Faction if they are not members or intend to become members of another faction within the term. Each Member of the Warlord Faction must be in the Census of our nation in order to sign, and each member will sign up as a member in the "Warlord Faction Sign Up thread, with a preference for their land, their military unit, their distinguishing service and what they want to name their named landmark.

    Members

    Warlord NZL
    Master of the Hunt Provolution
    Steward Lord Civius
    Chronicler of Lands AljayBoy
    Grand Master Lord Civius
    Secret Counselor/High Shaman Xuzidan

    Organization:

    Warlord is to be chosen by the Faction by direct election within the Faction on the basis of having the best military skills for the nation.
    Warlord is now Warlord NZL.

    The Warlord will be in charge of all military and foreign affairs, as well as ruling the country and the Court itself, which also called the "Old Cabal of the Seven Flaming Owls".

    The Warlord will appoint a High Shaman, who will be the supreme leader in terms of religion, law and culture.

    The Warlord will appoint a Steward, who will be the supreme authority in ways to expand the economic base and the treasury of the nation and administer the regional planning.

    The Warlord will appoint a Grand Master, who will be in charge of all city building, city planning (Grand Master also mayor in capital city), science and building wonders. The Imhotep of our proud nation so to speak.

    The Warlord will appoint a Master of the Hunt, who will be in charge of all expeditions throughout the continent at hand.

    Warlord, High Shaman, Steward, Grand Master, Chronicler of the Land and Master of the Hunt represents the "Old Cabal of Five", which is the Faction Shadow Government.

    The Warlords are to represent the military offensive arm of the Philosophers Legion, to whom we have sworn an oath of fealty.

    Selected Traits:

    Traits: Charismatic and Financial (Hannibal traits), but we represent now Aggressive and Philosophical (Alexander)


    Faction Member Privileges:

    Ownership and Land

    Each Faction Member will as a reward for their loyalty, be awarded 2 tiles of land each around the faction capital (2nd or 3rd city), these will be given by Warlord NZL, and the remainder kept by the Warlord himself.

    Independence
    Each Faction Member will be granted the full autonomy over their military unit, to be named after themselves and to be inherited throughout all ages to their descendants.

    Titles

    Each Faction Member will be given a title relevant to their Faction function, a title passable to their descendants.

    Honors

    Each Faction Member will be given the right to name a landmark after themselves, to be decided in the Faction.

    Opportunity to Distinguish Oneself

    Each Faction member may serve in the way they see as the best in order to distinguish themselves. They can serve under :
    • The Warlord (Fighting Wars as part of the Warband)
    • The High Shaman (Spreading Culture and Religion as part of the Owls Temple)
    • Steward (Increasing wealth and productivity in the nation by stewarding our lands),
    • Grand Master (Building wonders and promoting science)
    • The Master of the Hunt (conducts all expeditions of the realm.)

    No Faction member should interfere with another warriors activity at a separate location (voting rights restricted to physical presence, you must be with the Master of the Hunt to vote over where to send the scout, you must be with the Warlord to help direct the armies, you must be with the Steward to help decide on the use of the land and the resources and you must be with the Grand Master in order to promote Wonder builds, research and city planning. Finally, you must also be with the High Shaman in order to decide on religious, spiritual and cultural matters, as well as writing religious scriptures.

    Great People will also be handled by the following groups:

    Great Prophet (High Shaman)
    Great Engineer (Warlord)
    Great Scientist (Grand Master)
    Great Merchant (Steward)
    Great General (Warlord)
    Great Artist (Master of the Hunt)
    Great Spies (Warlord)

    Political Program


    Warlord Faction wants to open for a Mid-Term election for non-Faction players. This election will appoint the Mayor of the second city in our nation. This election will be held by the end of the 2nd week in the term.
     
  2. Joe Harker

    Joe Harker 1st in the Premiership!

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    I guessed you would be him! Shame i didn't put money on it. :)

    Otherwise it looks good.
     
  3. Rashiminos

    Rashiminos Fool Prophet

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    If we're playing BTS, you'll also have to consider who is in charge of Great Spies...
     
  4. Provolution

    Provolution Sage of Quatronia

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    It is fixed now, not that we expect many great spies, but never say never, thanks.
     
  5. Provolution

    Provolution Sage of Quatronia

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    Rashiminos, you are welcome to join the Warlord Faction, if you are more into warmongering than Carebearish rulemaking. :)
     
  6. Rashiminos

    Rashiminos Fool Prophet

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    Perhaps, but your choices of traits are uninspiring.
     
  7. Provolution

    Provolution Sage of Quatronia

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    We can alter the traits if you want Rashimonos, since we are going to have a discussion and vote over it anyways. The Faction will have discussions and votes internally.
     
  8. DaveShack

    DaveShack Inventor Retired Moderator

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    Depends on whether we're allowed to pay attention to game play. It seems the default specialist is now a spy, if you don't micromanage. :rolleyes:
     
  9. Provolution

    Provolution Sage of Quatronia

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    Was that a concern over too much roleplay ?
     
  10. ice2k4

    ice2k4 Emperor

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    Expect me to sign up, but that could change as time passes. I really like the idea of the faction, I just think it's a bit too early to swear allegiance. (And I'd push to throw the Poverty's Pub Guild support behind you.)
     
  11. Provolution

    Provolution Sage of Quatronia

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    Nice to have you on ice2k4, and please feel free to suggest changes and so on, I am quite democratic in spite of my somewhat fierce appearance on the forums. Please feel free to nominate new traits and so on, we will vote over this internally.

    We are now talking forum rules, and it seems some players want to roll back the Faction based concept to be a hollowed out version of the Traditional Ruleset, so that is why I stay vigilant.
     
  12. Provolution

    Provolution Sage of Quatronia

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    I am changing the status of this Faction to a Guild, as it does not really matter until later anyways.
     
  13. ice2k4

    ice2k4 Emperor

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    Why wouldn't it matter?
     
  14. Provolution

    Provolution Sage of Quatronia

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    Someone voted in a poll, removing all features that would make Factions differ from guilds. There is no minimum membership, no requirement for posting a platform and nothing assuring an informed and conscious decision. As it stands, thanks to this poll, the Faction system remain but in the name, except for the title, it is more or less gone.

    Also, that was the same poll you voted "Abstain" on.
     
  15. Oni of Chaos

    Oni of Chaos The Barrel Roll Guy

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    I like this faction, are you recruiting now or waiting for something(s) first?
     
  16. Provolution

    Provolution Sage of Quatronia

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    Please sign up for it Oni, I am not running for leadership, but I will be your faithful servant in some capacity , we can also change this to our members hearts content. :)
     
  17. Oni of Chaos

    Oni of Chaos The Barrel Roll Guy

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    How would I go about doing that? :confused:
     
  18. Provolution

    Provolution Sage of Quatronia

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    Present all proposals you have for changes, new traits, new positions, new laws, new property rules and so on, and we have a vote over all these things prior to the election.
     
  19. Oni of Chaos

    Oni of Chaos The Barrel Roll Guy

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    Well first of all if we are going for heavy REX, having Churchhill combo isn't that great, as that doesn't shine until Redcoats :D
    Also, what will we do with excess tiles (say we have 20 tiles and only 10 members), maybe have the Warlord own the rest to either keep or give to various people to buy favor. What should we do if there are more members than tiles, maybe have building a settler be the first priority?
     
  20. Provolution

    Provolution Sage of Quatronia

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    Well, first thing, we plan to reward Faction members with land first, and then we consider other options.

    You are right about Churchill, but I am for randomizing which Civ we play, but that we have a competition of leaders first. I think the civ itself should be all random.

    We need to see how the gamerules becomes, before I even would consider how the tiles are worked out.
     

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