El Koeno
Emperor
- Joined
- May 22, 2006
- Messages
- 1,926
TheBoatman said:I wonder if with gold or with population (poor programmers).
I think they chopped it.
TheBoatman said:I wonder if with gold or with population (poor programmers).
In actual game play the bonus is actually +100%. The Chariot UUs get this bonus as well.naterator said:chariots get +50% vs axemen
Haven't seen this and it is not mentioned in the Rule book (which means nothing, btw. Typos and inconsistencies are rampant!).naterator said:horse archers get 20% withdraw chance
Huge! Completely? or partially? I cannot imagine it would be completely. . . So much for taking cities from Protective leaders.naterator said:drill protects from collateral damage
All castles? I thought that only the Spanish Citadel did this. I thought this actually made the Citadel worthwhile - if it is all Castles, then they are definitely worth building more often.naterator said:castles give +1 trade route (unitl economics)
FrozenRaven said:heh, a newbie question, but i'll ask anyway: what is modding and how do you mod a game??
then what the Pc's first most moddable game?The Thracian said:Remember Civ 4 Is the PC's Second most moddable game so if you don't like it...Mod it.
I hope to get Warlords this Friday
LordGek said:While others here can surely answer it better and in more detail, the simplest way to look at it is that each of those new sceanrios is in fact a MOD. So a MOD is a whole series of files that some code monkey makes to modify the core game into some sort of alternative sceanario. They can be anything from changing a few unit values or adding some new graphics to HUGE game conversions like the ever popular Fall from Heaven MOD that radically changes Civilization 4 into something a lot closer to the old classic, Master of Magic.
naterator said:[*]horse archers get -10% city attack
They made Horse Archers even better at being an Axeman counter. Why complain?bfordyce said:Great, make horse archers even crappier. Who cares if they have 20% withdraw now? Looks like they are determined to make horse archers primarily pillaging units.
Matches my feelings so far. The little changes they've made ahve a pretty big impact and definitely broaden the number of viable strategies for the early game.Is it worth thirty bucks? I may not be the best person to ask-- I don't play anything else, and money isn't really an issue. I knew I was going to get at least a hundred hours out of the expansion unless it totally blew, and that's damn good when it comes to spending money for entertainment.
FrozenRaven said:okay, now I understand what it is, but how do you mod your game?