Casus belli doesn't eliminate warmonger penalties, it just reduces them. And not by very much.
Neither is a Colonial war, even though he's trailing three eras behind. Colonial war very often simply doesn't show up in the CB menu - which usually means CB doesn't show up at all in diplomacy..
You've never been in a situation where a colonial war should have been possible, but you couldn't declare it? See screenshots of my second post right now.I've launched several colonial wars. But even with half penalty removed, and I didn't raze any city or take his capital, and liberated 2 CSs, every single civ except my ally denounced me, and continued to until the end of the game.
Diplomacy, agendas, and war penalties absolutely suck in this game.
You've never been in a situation where a colonial war should have been possible, but you couldn't declare it? See screenshots of my second post right now.
Here's a funny example.
LOL?
- Summeria captures Stockholm (city state).
- Summeria later DOW me.
- I capture three of Sumerias cities and liberate Stockholm.
- I then give Sumeria all their cities back when making peace.
- I now have a -89 diplomatic modifier with Summeria for my warmongering
That's a little crazy, I assume the handing back reduction did not count correctly maybe that's a bug.
In more normal cases make sure you offset the penalties as fast as possible after a warmongering penalty. The penalty goes down by the turn. Once a little lower and the denounce wear off get those open borders, trade routes, favorable trades etc. And you get back to positive fairly quickly. And wait a while until next war.
Make sure to keep a large positive with friends so if you declare war the good offset the bad effect of the war.
I do hope they increase the positive to offset some the warmongering when your in alliance or joint war.
They need to return to the brave new world concept. Where you get a light penalty for declaring hardly noticeble but each time you take a city you get a penalty depending on how many cites there are on the map and how many cities the enemy(person you are at war with) has.
I prefer totally the other way around. If I declare a war, I AM a warmonger. If somebody else declares war on me, and I win the war, it's his fault.
IMO, increase the declaring war penalty and reduce or even remove the capturing cities penatly. Or make it only take capitals into consideration.
In my actual game I have declared 0 wars, 3 times was I attacked, and now everybody denounced me bc I won the 3 wars and captured some cities. I didn't even harm them much by taking the capital or anything, just the border cities that were sending troops.
Totally illogical and antifun mechanic.
I agree with this. Warmongering penalties need tweaking, but if someone declares on you and you wipe them out there shouldn't be penalties.