http://www.civfanatics.net/uploads11/Warmonger::s_Delight_II_BC-16001.Civ4SavedGame IBT- Sheepcoast harbor> Buddhist Stupa. Pebble Beach starts Buddhist temple. Turn 1 (1410AD) East Coast converted. IBT- Brawling Raider survives an encounter with a barb axe. Turn 2 (1420AD) Gem City starts another Stupa. We have a caravel on a 20+ turn voyage? Thats not proper SG etiquette. End that mission. Whip a harbor in PigRice. IBT- Melee Master fends off an archer attack. Turn 3 (1430AD) Melee Master kills a barb sword. Turn 4 (1440AD) Our caravel scouting the Eastern island spots a blue border. Has to be France that has Confucianism and Taoism. Since he has Taoism, he has to be up drama and Philo. Religious advisor said he got it in 1050AD, so that was a while ago. We have Plato the Great Scientist, so he builds his academy in Teno. Caravel moves ahead and declares on Napoleon. Kill barb warrior with axe near Cori. Turn 5 (1450AD) Pretty quiet, killing barbs on Incaland, but were maxed at 13xp. Turn 6 (1460AD) Find Paris size 10 defended by 3 archers and a spear. Ironfield starts HE. Turn 7 (1470AD) Quiet Turn 8 (1480AD) Buddhist Stupa> mace in Gem City. Turn 9 (1490AD) Convert Cori to Buddhism. Turn 10 (1500AD) Teno completes Spiral Minaret. Start grocer. Move a settler south of East Coast so he can found a city if the next player wants to do so. A missionary is with him for an immediate conversion. Plenty of forest available to get infra up there. Finished Guilds and Astronomy in 11 which will obsolete Colossus, but then we can get galleons going. We may opt to settle on the west side of Napoleons lands and then culture bomb us some territory.