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Can rush a warrior if needed - which is unlikely. How did the original math work out for the optimum build sequences that people worked out. I believe that went WB - warrior - settler (with some pop rushing in between).
Well, I am not so much worrying about it as trying to take us in a direction that is more on the offensive but it would appear that there is not much appetite for this. Also, I thought that there was not much support so polled in order to show that I am a team player and that I will go with the majority decision - however weak and spineless it appears to be - I should point out I am joking here!
Nonetheless there are some advantages to an early rush as the article I posted points out and sincerely, I just hope that we do not end up with a posse of Holkans or Immortals on our doorstep!
Work boat is better due to the fact that it is highly unlikely that we would have any team really close by, of course a normal MP game this would be crazy.
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