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Warrior rush -- that's it?

hecubus

General Specific
Joined
Jun 25, 2007
Messages
267
Location
Philly-ish
I've heard the term warrior rush but had never executed properly what I thought it was. I've sent warriors I've built at a capital early on and had no luck, I've sent in 3 when I got two warrior pops from goodie huts, no luck. I was trying it like an axe rush, but sooner and with warriors.

In two recent Noble games I've taken out the first opponent I've met with my single first exploring warrior. In both cases they started very close to me and my warrior encountered their territory very quickly, though both happened after the first cultural border pop. In one, I walked in to Hatty's undefended capital (though she moved her own warrior past her city square instead of into it as I approached, boggles the mind). In another, I found Louis' defended by a single warrior and managed to kill him. In both cases my warrior auto-razed the city, too.

Is this the warrior rush? Does it have to happen that quickly? I went for it in these games simply because I encountered opponents' lands almost immediately. Is this the key?
 
1. Build 3 warriors at the start
2. Fortify the warriors 2 tiles away from the enemy capital while waiting for the others to arrive.
3. Declare war and capture the capital.
 
Ok, sounds like I just got very lucky and the real thing is more calculated. I assume it still requires an opponent's capital very near to your own to happen before archers and too much of a cultural defense bonus. I suppose a small delay will let them get to size 2 so I can potentially keep the city as well.
 
Ok, sounds like I just got very lucky and the real thing is more calculated. I assume it still requires an opponent's capital very near to your own to happen before archers and too much of a cultural defense bonus. I suppose a small delay will let them get to size 2 so I can potentially keep the city as well.

Happen BEFORE Archers? Is this settler-difficulty? AI starts with Archers...
 
Noble (says in first post). AI starts with archers at what, Monarch?
 
This generally is only remotely effective on small/crowded maps and difficulties of Prince or lower. Above Prince the AI starts with archers, which leaves this rush with no significant chance of success.
 
This generally is only remotely effective on small/crowded maps and difficulties of Prince or lower. Above Prince the AI starts with archers, which leaves this rush with no significant chance of success.

Unless you're playing as Inca, where you can probably wipe out 2-3 nearby civs with it anyway. Not that I've won on monarch yet, but I've seen enough screenies/vouches by people playing on emperor+ where they did just that.

I've only had success with it up to prince, but I haven't tried monarch yet....anyway if you play aggressive and get cover promoted warriors they can overcome archers with some healthy #'s too. The problem for me doing this, even on Prince already, is the tech deficit. It might be worth it if they spawn REALLY close and kind of box you in though. Tech deficits can disappear enjoyable fast when you have 2x + the land of everyone else.
 
The kind of rush you make depends on your teach and resourses avilable.
If you get early on brone working and you have brone around, thats great! ruse with axe.
If there is no brone and then you get iron working and you have iron, rush with sword man.
 
Play inca on prince vs archers, and this works extreamly well. In fact its sometimes possible even on Deity to capture an enemy capital with qeuchas.
 
Stupidly (I've only got warlords here, but I don't think BtS is any better), the AI never seems to build warriors when it is getting rushed by Quechua. That's stupid and broken, Huayna is the king of AI bashing at monarch and above.
 
In Vanilla, thats the only thing that Cupac has going for him. He's really bad on island and Archipelago maps.
Most wrong statement of the day.

Financial is very helpful on island and archipelago maps. The most helpful trait, perhaps.

Also, he is aggressive, which in Vanilla, we generally regard as third only to philosophical and financial.
 
Not in BtS, where he is industrious. Not as powerful on the higher levels as on the lower ones, but still very good (fast forges is marvellous). Besides, it does expand his useful strategies to include everything (okay, so an effective SE is not so much in his cards, though still possible).
 
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