insaneweasel
Prince
- Joined
- Jul 9, 2010
- Messages
- 329
Every time I play a protective leader, I can't help but think that it's boring. It may be useful in some instances, but if you're not warring, it does basically nothing.
They should have made it an espionage trait, so that bonuses could be given to the speed at which they build the security bureau, jail, etc. Maybe throw in some free spies.
What do you think?
They should have made it an espionage trait, so that bonuses could be given to the speed at which they build the security bureau, jail, etc. Maybe throw in some free spies.
What do you think?