agoodfella
Prince
i'm not sure if this has already been suggested, but i think the next Civ should incorporate weather, i haven't really fleshed this idea out (and would like to hear thoughts from others) but as a brainstorm:
- Random "Ice Ages" -- where most of the globe is covered in Ice or snow -- newer bonuses would emerge during this time (perhaps polar bears) and others would disappear during this time period. Sea travel would be limited to those waters not frozen. Perhaps only certain units could travel long distances between cities. This would force players to be strategic during a time of limited resources.
- "Rainy seasons" / Floods / Tsunamis / Tornadoes / Hurricanes / and other natural disasters.
- Global warming, melting ice caps, some parts of continents submerging, other areas drying up (bonuses drying up)
Anyways, these are some initial thoughts.
- Random "Ice Ages" -- where most of the globe is covered in Ice or snow -- newer bonuses would emerge during this time (perhaps polar bears) and others would disappear during this time period. Sea travel would be limited to those waters not frozen. Perhaps only certain units could travel long distances between cities. This would force players to be strategic during a time of limited resources.
- "Rainy seasons" / Floods / Tsunamis / Tornadoes / Hurricanes / and other natural disasters.
- Global warming, melting ice caps, some parts of continents submerging, other areas drying up (bonuses drying up)
Anyways, these are some initial thoughts.