examples:
http://imgur.com/h1eTy.jpg -> #1
http://imgur.com/MdWWb.jpg -> #2
I'm pretty sure #1 is related to my computer (semi) over heating, as it goes away if I let the computer cool down for awhile.
#2 used to go away when I restarted Civ, but recently (this morning) it has remained (even through a system restart).
I've attached dxdiag output, as you can see I have a pretty random graphics card (NVidia Quadro NVS 140M, only exists with thinkpads), so I have no idea where I lie in the minimum-recommended specs range. But I can play L4D2 on low with ~20-25 fps (1280x800), so I assumed Civ would run alright, and it does (minus some slow texture loading, which is fine), other than these two issues.
More info: playing civ on 1280x800 (40Hz), DX11, with all settings on low (or off if it exists). Tried playing with 1024x768 (40Hz), but it didn't make a lick of difference.
http://imgur.com/h1eTy.jpg -> #1
http://imgur.com/MdWWb.jpg -> #2
I'm pretty sure #1 is related to my computer (semi) over heating, as it goes away if I let the computer cool down for awhile.
#2 used to go away when I restarted Civ, but recently (this morning) it has remained (even through a system restart).
I've attached dxdiag output, as you can see I have a pretty random graphics card (NVidia Quadro NVS 140M, only exists with thinkpads), so I have no idea where I lie in the minimum-recommended specs range. But I can play L4D2 on low with ~20-25 fps (1280x800), so I assumed Civ would run alright, and it does (minus some slow texture loading, which is fine), other than these two issues.
More info: playing civ on 1280x800 (40Hz), DX11, with all settings on low (or off if it exists). Tried playing with 1024x768 (40Hz), but it didn't make a lick of difference.