Hey
I know not many 'pro gamers' play into the late game but I have twice encountered an issue where I've got an info-era government (one of those ones with lots of wildcard slots) and some event triggers all the wildcard policies to be unset. This is very annoying as you can imagine, but I can't find out what the trigger is. On one occasion I've had this happen multiple turns (utterly infuriating as you can imagine), but as I often keep modern-era governments till the end game it might happen much more frequently.
lol.
Also, apropos of the late game, have FIraxis changed it? The tech tree looks different.
I know not many 'pro gamers' play into the late game but I have twice encountered an issue where I've got an info-era government (one of those ones with lots of wildcard slots) and some event triggers all the wildcard policies to be unset. This is very annoying as you can imagine, but I can't find out what the trigger is. On one occasion I've had this happen multiple turns (utterly infuriating as you can imagine), but as I often keep modern-era governments till the end game it might happen much more frequently.
lol.
Also, apropos of the late game, have FIraxis changed it? The tech tree looks different.