johny smith
Deity
- Joined
- Mar 10, 2007
- Messages
- 2,273
Well I want to perhaps start fresh with this mod again now that it has been so long. I am open to any suggestions. I started a thread here for that purpose if anyone is interested.
http://forums.civfanatics.com/showthread.php?t=350260
Hello and welcome to Rapture.
What is Rapture? It is a spiritual expansion to BtS. It is not just religions. Of course it is about religions, but it adds a whole new commerce just like espionage or research. It is spiritual commerce. Everything is based on whether or not you have the spiritual points. The entire mechanics of the game will be change on how religions are found.
First of all there is a split into what types of religions are planned so far. This is minus any future or modern religions at this point. There are 4 groups.
1.Families--These are basic culturally related religious beliefs. These are the names you see as Nordic for example. These are the first stages of religion, and are founded at the start of your civilization building its first city. Basic mythology
2.Cults--These require a family in order to be made. Similar to how religions are in the Gods of Old mod. Each are focused on one god from the family. These will require a building to built similar to Gods of Old. Like in the case of the Mythra cult in Rome.
3.Faiths--These are the standard religions as found in BtS. These are founded via a technology. These from the parent in a parent child relationship with the child being the denominations. For example Catholic being a parent and Protestant being a splinter off of Christianity.
4.Denominations--These are like the faiths but are founded by a prophet performing a religious schism. Schisms can occur in two ways: Via a prophet mission, and based on game years.
Spread and decay of the religions are based on spiritual commerce. In case of families the spiritual commerce determines the holy city.
Now to try to explain why the ideas versus normal BtS. The earlier aka pagan religions were not spread as present day religions are. Most older religions were simply related to particular group of people, and even could be argued for some of the present religions. I wanting a civilization to spread cults in these times. For example Rome did not convert to a Persian or Vedic religion just because they took in Mithra nor did they loose faith in their other gods because of this new cult.
If a religion was not commonly spread through missionaries converting people and it is a very old religion attached to a culture group then it is considered pagan in Rapture. If a religion is a secret group and/or focusing on one particular god while at the same time accepting other gods it is a Cult. I plan to give a list of all religions in development for Rapture. I hope for suggestions on improvement.
All of these downloads should be treated as alpha. They all use BtS 3.19. I still have a dll and code as well in the WoC Lite Rapture for BtS 3.17.
WoC Lite Rapture Download
http://forums.civfanatics.com/downloads.php?do=file&id=10440
RevDCM Rapture Download
http://forums.civfanatics.com/downloads.php?do=file&id=14017
RevDCM Rapture(Only Religions)
http://forums.civfanatics.com/downloads.php?do=file&id=14028
To install simply extract the files to your mods folder. You will need either winrar or 7zip to extract the files. Both can be used freely. In your mods folder you should see the folder for the mod and inside of this folder you should see the assets folder. The path should look something like this.
Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\RevolutionDCM\Assets
Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\WoC Lite\Assets
Some screenshots.
http://forums.civfanatics.com/showthread.php?t=350260
Hello and welcome to Rapture.
What is Rapture? It is a spiritual expansion to BtS. It is not just religions. Of course it is about religions, but it adds a whole new commerce just like espionage or research. It is spiritual commerce. Everything is based on whether or not you have the spiritual points. The entire mechanics of the game will be change on how religions are found.
First of all there is a split into what types of religions are planned so far. This is minus any future or modern religions at this point. There are 4 groups.
1.Families--These are basic culturally related religious beliefs. These are the names you see as Nordic for example. These are the first stages of religion, and are founded at the start of your civilization building its first city. Basic mythology
2.Cults--These require a family in order to be made. Similar to how religions are in the Gods of Old mod. Each are focused on one god from the family. These will require a building to built similar to Gods of Old. Like in the case of the Mythra cult in Rome.
3.Faiths--These are the standard religions as found in BtS. These are founded via a technology. These from the parent in a parent child relationship with the child being the denominations. For example Catholic being a parent and Protestant being a splinter off of Christianity.
4.Denominations--These are like the faiths but are founded by a prophet performing a religious schism. Schisms can occur in two ways: Via a prophet mission, and based on game years.
Spread and decay of the religions are based on spiritual commerce. In case of families the spiritual commerce determines the holy city.
Now to try to explain why the ideas versus normal BtS. The earlier aka pagan religions were not spread as present day religions are. Most older religions were simply related to particular group of people, and even could be argued for some of the present religions. I wanting a civilization to spread cults in these times. For example Rome did not convert to a Persian or Vedic religion just because they took in Mithra nor did they loose faith in their other gods because of this new cult.
If a religion was not commonly spread through missionaries converting people and it is a very old religion attached to a culture group then it is considered pagan in Rapture. If a religion is a secret group and/or focusing on one particular god while at the same time accepting other gods it is a Cult. I plan to give a list of all religions in development for Rapture. I hope for suggestions on improvement.
All of these downloads should be treated as alpha. They all use BtS 3.19. I still have a dll and code as well in the WoC Lite Rapture for BtS 3.17.
WoC Lite Rapture Download
http://forums.civfanatics.com/downloads.php?do=file&id=10440
RevDCM Rapture Download
http://forums.civfanatics.com/downloads.php?do=file&id=14017
RevDCM Rapture(Only Religions)
http://forums.civfanatics.com/downloads.php?do=file&id=14028
To install simply extract the files to your mods folder. You will need either winrar or 7zip to extract the files. Both can be used freely. In your mods folder you should see the folder for the mod and inside of this folder you should see the assets folder. The path should look something like this.
Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\RevolutionDCM\Assets
Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\WoC Lite\Assets
Some screenshots.