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West Point

Discussion in 'Civ4 - General Discussions' started by Epos, Jan 10, 2006.

  1. Epos

    Epos Chieftain

    Joined:
    Mar 31, 2002
    Messages:
    11
    Location:
    Copenhagen
    I know this maybe a n00b question but before I start reinstalling etc.: Using the civics: Vassalage means that new units receive +2 experience points. I got to “promote” the units 2 times. When I build West Point new units receive +4 experience points, but i dont get to ”promote” them 4 times? Is this correct or do I have a bug or something.
     
  2. Lord Foortwenti

    Lord Foortwenti Chieftain

    Joined:
    Dec 20, 2005
    Messages:
    22
    Yes, with Westpoint you get +4 xp points upon creation of a unit. However 4xp points =! 4 lvls (or promotions). There are multiple experience points needed to gain the 3+ promotions
     
  3. COUGAR69

    COUGAR69 Chieftain

    Joined:
    Dec 20, 2005
    Messages:
    76
    Location:
    texas
    You have to have a certain number of exp.points to go up to the next lvl.Like 2,5,10,20.Per lvl.
     
  4. PC-Pete

    PC-Pete Chieftain

    Joined:
    Oct 23, 2005
    Messages:
    28
    I have a question that is somewhat related to the West Point.

    To be able to build it you need a level 5 unit. I always play games with barbarians to get some units some experience points. But when ever they reach level 4 and get 10 experience points they stop advancing. Next step is 17 experience points and after that it is 24 I think.

    Ever since I've learned to create horse units I've used one or two of them to do all my barbarian attacks and also to monitor my borders. I've looked at the experience and it is at 10/17. I attack, win and it is still at 10/17. I've done this 2-3 times with the same unit and it don't jump past 10/17. I've read the manual and it states that a unit get experience attacking, but also by defending.

    So is this a bug or are they gaining experience, but it isn't updated on their 'infocard'?

    Sorry if I hijacked the thread. Figured I ask in here, rather then starting a new thread.
     
  5. White Elk

    White Elk 99 > 1

    Joined:
    Jan 9, 2002
    Messages:
    2,123
    Location:
    Pacific Northwest, USA
    Experiance points are cumulative. You earn a promotion once you've accumulated the required number of exp points. Six exp points are enough for two promotions. Ten exp are required for three promotions.

    2 exp = promotion one
    5 exp = promotion two
    10 exp = promotion three
    17 exp = promotion four
    26 exp = promotion five
    37 exp = promotion six
    ?? exp = promotion seven
    etc..


    He needs just six more exp for a sixth promotion.
     
  6. White Elk

    White Elk 99 > 1

    Joined:
    Jan 9, 2002
    Messages:
    2,123
    Location:
    Pacific Northwest, USA
    @ PC-Pete ~ You can only earn 10 exp from fighting barbarians.
    And I think you can only earn 7 exp from barbarian animals.
     
  7. Oho

    Oho Chieftain

    Joined:
    Dec 28, 2005
    Messages:
    26
    Barbarian gained experience is capped at 10 you need to war with other Civs to exceed 10 points of exp.
     
  8. salty

    salty Chieftain

    Joined:
    Jul 22, 2005
    Messages:
    447
    promotion 7 (=lvl 8) needs 50, to get level 9, add the next odd number which is 15, so lvl 9 is 65, lvl 10 is 82 (65 + 17), lvl 11 is 101 (83 + 19), etc

    I think exp from animals is capped at 5

    and Count Chocula will destroy you all.
     

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  9. CVDon

    CVDon Chieftain

    Joined:
    Nov 7, 2005
    Messages:
    195
    Location:
    Virginia, USA
    GOOD LORD!!!! I thought I was a warmonger. I did not know you could get a unit to that level. You make me look like a pacifist.
     
  10. IronBrigade

    IronBrigade Chieftain

    Joined:
    Nov 11, 2005
    Messages:
    11
    is count cho-ko-nu for sale? i need to put the fear of god into kublai khan. he'd make a nice avatar too. have you put him up on ebay yet?
     
  11. djenghis

    djenghis Chieftain

    Joined:
    Apr 23, 2005
    Messages:
    124
    To Salty: How on earth did you manage to get a so experienced unit??

    By the time my units reach 20xp, i can no longer use them as the enemy has newer units with higher strenght so that i have to upgrade my unit. It then drops to xp 10 again. Are you able to win with this strenght=6 unit against e.g. an infantry??
     
  12. djenghis

    djenghis Chieftain

    Joined:
    Apr 23, 2005
    Messages:
    124
    A also always build west point and red cross in the same city. Then with barracks and vassalage and theocracy and pentagon they start with 14xp and medic I. Are there other tricks to improve the military?
     
  13. Rane Khan

    Rane Khan Chieftain

    Joined:
    Dec 13, 2005
    Messages:
    98
    Location:
    Netherlands
    Wow! That is one experienced unit. =S

    Marathon game?
     
  14. Palomino

    Palomino Chieftain

    Joined:
    Dec 27, 2005
    Messages:
    38
    I disagree on the Red Cross/West Point combo.

    I always build Heroic Epic in a coastal production city so I can build naval units faster and then build West Point in that city so it can produce upgraded military including navy 100% faster.
     
  15. DrewBledsoe

    DrewBledsoe Veteran QB

    Joined:
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    2,634
    Location:
    Cheering For Mr Sanchez
    That unit smells like world builder...if it isn't I apologise
     
  16. Bushface

    Bushface Chieftain

    Joined:
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    2,550
    Location:
    Torquay, England
    Heroic Epic plus West Point in same city, yes, by all means. But not necessarily coastal; depends on what kind of map you have. I like to use a city fairly close to a land border so that when war starts the new units can get into combat quickly.
    Adding in the Pentagon effect and suitable Civics also, very obviously, helps.
     
  17. Xenocrates

    Xenocrates Chieftain

    Joined:
    Nov 25, 2005
    Messages:
    2,378
    Location:
    Liverpool
    You could probably have 40 units (haven't counted too be honest, but a lot anyway) for the hammer cost of these wonders....

    I used to build them but on higher levels I can never make the time.
     
  18. Innawerkz

    Innawerkz I'm the other white meat.

    Joined:
    Aug 23, 2004
    Messages:
    381
    Location:
    Ottawa, Canada
    Ditto. If there is any need for navy, this is a great combination. With Dry Docks in the city, you and you're fully loaded transports with extra movement & heavily armed escorts are laughing all the way to the enemy coastlines.

    I reserve Red Cross for a different city. Not usually necessary to have dozens of Medics. I just sprinkle them into my different assault teams.
     
  19. PC-Pete

    PC-Pete Chieftain

    Joined:
    Oct 23, 2005
    Messages:
    28
    Thanks for the info on the xp cap at 10 for fighting barbarians. I am not a warmongering player. I always defend, but if some civ attack I tend to retaliate if I feel I need to expand and there are no other land to work on. I also tend to try and coax other civs to fight for me. However I have yet to find a way to ask another civ to help me fight an enemy. They are able to ask for help though.
     
  20. joelzhl

    joelzhl Chieftain

    Joined:
    Nov 24, 2003
    Messages:
    70
    I won't be surprised if that Cho-ko-nu is actually from a legit game. Drill IV Cho has 5-8 first strikes. Even if both units have an equal modified strength, Drill IV Cho will win most of the time. I believe if the odds are even, Drill IV Cho will wins 97% of the time. The exp you get from each combat depends on the final modified strength of the combat, and first strike isn't taken into account. If the odd is even, Cho attacker will likely get around 3 exp per battle. Furthermore, first strike Cho has a higher chance coming out of combat healthier, thus they can do more combat then other troops. Combining all these factors and you'll find that Cho-ko-nu is the best unit to make elite units out of.
     

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