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What are people's thoughts on this idea.

Discussion in 'Civ5 - General Discussions' started by Jimmyh, Feb 17, 2011.

  1. Terrance888

    Terrance888 Discord Reigns

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    It is basic maintainance. It doesn't take up a population like Civ3 settler. It is just a slot that can be filled.

    Maybe you can have military specialists that can hold 3 slots?
     
  2. Quintillus

    Quintillus Archiving Civ3 Content Supporter

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    Y'know, Steph has been talking about creating his own game for quite awhile in the Civ3 C&C forum. My impression is that he already has some code, although I don't know if there's any AI, and my guess would be that he's been working in C# (that's what his Civ3 editor is in). You may want to talk with him - I don't know if what you have might complement his work and vice versa or not.

    Thanks for cross-posting in the Civ3 forum, btw, otherwise I never would have seen this. Just posted here since there's more responses and I know it's easier to keep up when a thread's all in one place.
     
  3. Sn00py

    Sn00py Chieftain

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    Long ago, I briefly helped him a bit with it, but his method seemed to be getting complicated. Last I heard he had generally finished it.
     
  4. T-mun

    T-mun King Numa

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    In fact, Steph is a bit more than "still around somewhere": he is a moderator in the Civ3 section :) Which means he connects daily and is quite active. As others said, he's tried his own custom game inspired by Civ3.

    ... and diplomacy. And cultural influence on borders. And making your people happy.

    What ? not moddable ? Well, you can't have everything that makes everyone happy included in from the start. And personnally, if I can't mod it, I won't play it. That's what I like in Civ3 (that and 2D) and that's why I keep playing Civ3.
     
  5. Rooftrellen

    Rooftrellen King

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    I think the devil is in the details, with something like this.

    Consider a tech tree? Do you want dead end techs? Do you want "or" tech requirements? What techs should exist? How do people feel about literature, philosophy, and the alphabet? What about history or geography? These aren't exactly like hard sciences and advances that come from them that we care so much about now, but they were vital to human development.

    And the civs...people want everything. Certainly choices would have to be made. If you want Rome and Greece, you have to take Carthage (how they are out of CiV is beyond me). Spain, Netherlands, and Portugal is another such trio. After you include the obvious ones...how do you decide what else you add, from what people want? Israel is a popular nomination for inclusion, but it seems quite trivial to me. I'd rather see more modern western countries added, to join Germany, Spain, and America, but I would certainly understand people saying that adding Italy, Brazil, or Cuba would just be adding too many civs that are too young.

    I think someone needs to have a clear vision for the game before people get together. At least a tech tree, some civs that are in and some that are out, and idea of how diplomacy will work, and a quick list of features you would like to add (victory types, how civs will be different, single/multiple leaders per civ, number of units, focus of the game, etc.) would be helpful.
     
  6. Thormodr

    Thormodr Servant of Civ Supporter

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    Personally, I think it's an excellent idea.

    I quite enjoyed Free Civ and this sounds like it could be much, much better. :D
     
  7. Truthy

    Truthy Lost in translation

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    Sounds like a great idea. But a total conversion on Civ V sounds a bit more doable.
     
  8. Jimmyh

    Jimmyh Prince

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    While I agree that most projects end in failure, I never said this wouldn't. I was just throwing this out there as an idea.

    Have you ever spent the time to look at the FreeCiv source code, OMG what a mess. And while modding Civ4/Civ5 maybe a good option, it'll still takes weeks/months to get used to the code.

    Looking through some one else's code is not what I would call fun.

    And both my self and Sn00py are not big fans of Civ4 & Civ5.

    You are assuming the SDK will be released ofc. Some of the tools still don't work properly. Civ4 SDK was round 5/6 months after release, so probably another 2 months to wait.

    Have you seen Sn00py's work!!

    Oh and if you like that CivRev rubbish, this won't be for you.
     
  9. Windsor

    Windsor Flawless

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    The idea of creating a game with the same theme as Civilization certainly is fascinating when you feel that Firaxis doesn't deliver what you want. And while I wouldn't be surprised if Stardock is working on something you can't count on it.

    My first reaction is that if you want a game where the core mechanic (cities working tiles) being the same as Civ then surely a mod based on Civ5 is the way to go. You save quite a lot of coding hours and being able to use the artwork Civ5 provides is huge.

    You mention system requirements. Surely, if we talk about a PC-only game then system requirements shouldn't be an issue at all. However, I can see that if you are targeting iPad and maybe even Facebook or other websites then the requirements becomes and issue.

    I would start by writing a draft for a vision. A game with this theme can be done in so many ways and a few basics needs to be sorted out first. Real interest comes when people get faith that this actually is going to be good.
     
  10. Reginleif

    Reginleif Warlord

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    Should Hitler be in civ? I think the answer is a resounding yes. Although Hitler may have many terrible things, he repersents the high point of not only German civilization, but European civilization as well.

    Adolf Hitler was the epitome of a hundred years of European policy, thought, culture, and civilization as a whole. One might even say that Hitler and Europe are not only intrinsically connected, but one and the same.
     
  11. Terrance888

    Terrance888 Discord Reigns

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  12. BuckyRea

    BuckyRea Boldly Going

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    Way to diss all of Europe! I could agree with someone saying that Hitler was the culmination of a number of ongoing trends in European history--the drift of Modernism toward quantification of human worth, the logical extreme extrapolation from social Darwinism to eugenics to scientific racism.

    But to say that he was the apex of European history is a little silly. Europe seems, from our vantage point, to still be a vital and growing sector of the human race. The historical trend in Europe today, as it grows and evolves, is toward liberalism and an embrace of international rule of law. Both of these things are polar rejection of Hitler's world view.
     
  13. Jimmyh

    Jimmyh Prince

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    Resources are collected each turn, just like they are in RTS games.

    The idea we have for the tech tree is to have Discoveries and Inventions.

    Discoveries are some thing that you work towards as you play the game, so for example to get some thing like Agriculture you would need to have collected x amount of food.

    Inventions are projects that you start and fund using money/gold, an example of this would be the steam engine.

    The early part of the game would include more Discoveries than Inventions, and the later game will have more Inventions than Discoveries.

    Every thing in the game is currently being added via xml, so the actual details of which civs, techs, units, improvements, etc can and probably will change as things progress.

    James.
     

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